Computational Model Library

The Groundwater Commons Game

Juan Carlos Castilla-Rho Rodrigo Rojas | Published Thu May 11 13:04:53 2017 | Last modified Sat Sep 16 03:46:39 2017

The Groundwater Commons Game synthesises and extends existing work on human cooperation and collective action, to elucidate possible determinants and pathways to regulatory compliance in groundwater systems globally.

Irrigation game

Marco Janssen | Published Mon Jul 23 04:15:12 2012 | Last modified Sat Apr 27 20:18:37 2013

Irrigation game calibrated on experimental data

00 PSoup V1.22 – Primordial Soup

Garvin Boyle | Published Thu Apr 13 21:03:10 2017

PSoup is an educational program in which evolution is demonstrated, on the desk-top, as you watch. Blind bugs evolve sophisticated heuristic search algorithms to be the best at finding food fast.

Scilab version of an agent-based model of societal well-being, based on the factors of: overvaluation of conspicuous prosperity; tradeoff rate between inconspicuous/conspicuous well-being factors; turnover probability; and individual variation.

This model simulates networking mechanisms of an empirical social network. It correlates event determinants with place-based geography and social capital production.

We present an Agent-Based Stock Flow Consistent Multi-Country model of a Currency Union to analyze the impact of changes in the fiscal regimes that is permanent changes in the deficit-to-GDP targets that governments commit to comply.

Firm explore-exploit of knowledge

Rosanna Garcia | Published Mon Mar 28 23:17:34 2011 | Last modified Sat Apr 27 20:18:32 2013

The basic premise of the model is to simulate several ‘agents’ going through build-buy cycles: Build: Factories follow simple rules of strategy in the allocation of resources between making exploration and exploitation type products. Buy: Each of two types of Consumers, early-adopters and late adopters, follow simple purchase decision rules in deciding to purchase a product from one of two randomly chosen factories. Thus, the two working ‘agents’ of the model are ‘factories’ and […]

cultural group and persistent parochialism

Jae-Woo Kim | Published Mon Nov 8 06:23:12 2010 | Last modified Sat Apr 27 20:18:28 2013

Discriminators who have limited tolerance for helping dissimilar others are necessary for the evolution of costly cooperation in a one-shot Prisoner’s Dilemma. Existing research reports that trust in

A spatial prisoner’s dilemma model with mobile agents, de-coupled birth-death events, and harsh environments.

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