Computational Model Library

Displaying 10 of 88 results science clear

This model represents technological and ecological behaviors of mobile hunter-gatherers, in a variable environment, as they produce, use, and discard chipped stone artifacts. The results can be analyzed and compared with archaeological sites.

Land Use in the Chitwan Valley

Alex Zvoleff | Published Monday, June 02, 2014

chitwanabm is a spatially explicit agent-based model of population and land use in the Chitwan Valley, Nepal, designed to explore feedbacks between population and environment, with a heavy focus on community context and individual-level variation.

Agent-Based Model for the Evolution of Ethnocentrism

Max Hartshorn | Published Saturday, March 24, 2012 | Last modified Saturday, April 27, 2013

This is an implementation of an agent based model for the evolution of ethnocentrism. While based off a model published by Hammond and Axelrod (2006), the code has been modified to allow for a more fine-grained analysis of evolutionary dynamics.

Interactions between organizations and social networks in common-pool resource governance

Phesi Project | Published Monday, October 29, 2012 | Last modified Saturday, April 27, 2013

Explores how social networks affect implementation of institutional rules in a common pool resource.

Our societal belief systems are pruned by evolution, informing our unsustainable economies. This is one of a series of models exploring the dynamics of sustainable economics – PSoup, ModEco, EiLab, OamLab, MppLab, TpLab, CmLab.

A spatial prisoner’s dilemma model with mobile agents, de-coupled birth-death events, and harsh environments.

Perceived Scientific Value and Impact Factor

Davide Secchi Stephen J Cowley | Published Wednesday, April 12, 2017 | Last modified Monday, January 29, 2018

The model explores the impact of journal metrics (e.g., the notorious impact factor) on the perception that academics have of an article’s scientific value.

A logging agent builds roads based on the location of high-value hotspots, and cuts trees based on road access. A forest monitor sanctions the logger on observed infractions, reshaping the pattern of road development.

a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).

A dynamic model of social network formation on single-layer and multiplex networks with structural incentives that vary over time.

Displaying 10 of 88 results science clear

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