Computational Model Library

Displaying 10 of 1180 results for "Aad Kessler" clear search

MCR Model

Davide Secchi Nuno R Barros De Oliveira | Published Friday, July 22, 2016 | Last modified Saturday, January 23, 2021

The aim of the model is to define when researcher’s assumptions of dependence or independence of cases in multiple case study research affect the results — hence, the understanding of these cases.

Demand planning requires processing of distributed information. In this process, individuals, their properties and interactions play a crucial role. This model is a computational testbed to investigate these aspects with respect to forecast accuracy.

This project was developed during the Santa Fe course Introduction to Agent-Based Modeling 2022. The origin is a Cellular Automata (CA) model to simulate human interactions that happen in the real world, from Rubens and Oliveira (2009). These authors used a market research with real people in two different times: one at time zero and the second at time zero plus 4 months (longitudinal market research). They developed an agent-based model whose initial condition was inherited from the results of the first market research response values and evolve it to simulate human interactions with Agent-Based Modeling that led to the values of the second market research, without explicitly imposing rules. Then, compared results of the model with the second market research. The model reached 73.80% accuracy.
In the same way, this project is an Exploratory ABM project that models individuals in a closed society whose behavior depends upon the result of interaction with two neighbors within a radius of interaction, one on the relative “right” and other one on the relative “left”. According to the states (colors) of neighbors, a given cellular automata rule is applied, according to the value set in Chooser. Five states were used here and are defined as levels of quality perception, where red (states 0 and 1) means unhappy, state 3 is neutral and green (states 3 and 4) means happy.
There is also a message passing algorithm in the social network, to analyze the flow and spread of information among nodes. Both the cellular automaton and the message passing algorithms were developed using the Python extension. The model also uses extensions csv and arduino.

The uFUNK Model

Davide Secchi | Published Monday, August 31, 2020

The agent-based simulation is set to work on information that is either (a) functional, (b) pseudo-functional, (c) dysfunctional, or (d) irrelevant. The idea is that a judgment on whether information falls into one of the four categories is based on the agent and its network. In other words, it is the agents who interprets a particular information as being (a), (b), (c), or (d). It is a decision based on an exchange with co-workers. This makes the judgment a socially-grounded cognitive exercise. The uFUNK 1.0.2 Model is set on an organization where agent-employee work on agent-tasks.

Peer reviewed An agent-based model for brain drain

Furkan Gürsoy Bertan Badur | Published Wednesday, March 03, 2021 | Last modified Friday, March 12, 2021

An agent-based model for the emigration of highly-skilled labour.

We hypothesise that there are two main factors that impact the decision and ability to move abroad: desire to maximise individual utility and network effects. Accordingly, several factors play role in brain drain such as the overall economic and social differences between the home and host countries, people’s ability and capacity to obtain good jobs and start a life abroad, the barriers of moving abroad, and people’s social network who are already working abroad.

FRAMe (Flood Resilience Agent-Based Model)

Wenhan Feng | Published Wednesday, October 22, 2025

The FRAMe (Flood Resilience Agent-Based Model) serves as a framework designed to simulate flood resilience dynamics at the community level, focusing on a rural settlement in the Mekong River Basin. Integrating empirical data from extensive surveys, Bayesian networks, and hydrological simulations, the framework quantifies resilience as a trade-off between robustness (resistance to damage) and adaptability (capacity for dynamic response). Agents include households, governments, and other actors, linked by social and governance networks that facilitate knowledge transfer, resource distribution, and risk communication. FRAMe incorporates mechanisms for flood forecasting, policy interventions (education, aid, insurance), and individual and collective decision-making, grounded in Protection Motivation Theory and MoHuB frameworks. The framework’s spatially explicit design leverages GIS data, which supports scenario testing of governance structures and stakeholder interactions. By examining policy scenarios and agent behavior, FRAMe aims to inform adaptive flood management strategies and enhance community resilience.

NOMAD is an agent-based model of firm location choice between two aggregate regions (“near” and “off”) under logistics uncertainty. Firms occupy sites characterised by attractiveness and logistics risk, earn a risk-adjusted payoff that depends on regional costs (wages plus congestion) and an individual risk-tolerance trait, and update location choices using aspiration-based satisficing rules with switching frictions. Logistics risk evolves endogenously on occupied sites through a region-specific absorption mechanism (good/bad events that reduce/increase risk), while congestion feeds back into regional costs via regional shares and local crowding. Runs stop endogenously once the near-region share becomes quasi-stable after burn-in, and the model records time series and quasi-stable outcomes such as near/off composition, switching intensity, costs, average risk, and average risk tolerance.

Organizations are complex systems comprised of many dynamic and evolving interaction patterns among individuals and groups. Understanding these interactions and how patterns, such as informal structures and knowledge sharing behavior, emerge are crucial to creating effective and efficient organizations. To explore such organizational dynamics, the agent-based model integrates a cognitive model, dynamic social networks, and a physical environment.

This model allows for analyzing the most efficient levers for enhancing the use of recycled construction materials, and the role of empirically based decision parameters.

The Urban Traffic Simulator is an agent-based model developed in the Unity platform. The model allows the user to simulate several autonomous vehicles (AVs) and tune granular parameters such as vehicle downforce, adherence to speed limits, top speed in mph and mass. The model allows researchers to tune these parameters, run the simulator for a given period and export data from the model for analysis (an example is provided in Jupyter Notebook).

The data the model is currently able to output are the following:

Displaying 10 of 1180 results for "Aad Kessler" clear search

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