Computational Model Library

Displaying 10 of 281 results for "Jieun Seo" clear search

The current rate of production and consumption of meat poses a problem both to peoples’ health and to the environment. This work aims to develop a simulation of peoples’ meat consumption behaviour in Britain using agent-based modelling. The agents represent individual consumers. The key variables that characterise agents include sex, age, monthly income, perception of the living cost, and concerns about the impact of meat on the environment, health, and animal welfare. A process of peer influence is modelled with respect to the agents’ concerns. Influence spreads across two eating networks (i.e. co-workers and household members) depending on the time of day, day of the week, and agents’ employment status. Data from a representative sample of British consumers is used to empirically ground the model. Different experiments are run simulating interventions of application of social marketing campaigns and a rise in price of meat. The main outcome is the average weekly consumption of meat per consumer. A secondary outcome is the likelihood of eating meat.

Peer reviewed Flibs'NLogo - An elementary form of evolutionary cognition

Cosimo Leuci | Published Thursday, January 30, 2020

Flibs’NLogo implements in NetLogo modelling environment, a genetic algorithm whose purpose is evolving a perfect predictor from a pool of digital creatures constituted by finite automata or flibs (finite living blobs) that are the agents of the model. The project is based on the structure described by Alexander K. Dewdney in “Exploring the field of genetic algorithms in a primordial computer sea full of flibs” from the vintage Scientific American column “Computer Recreations”
As Dewdney summarized: “Flibs […] attempt to predict changes in their environment. In the primordial computer soup, during each generation, the best predictor crosses chromosomes with a randomly selected flib. Increasingly accurate predictors evolve until a perfect one emerges. A flib […] has a finite number of states, and for each signal it receives (a 0 or a 1) it sends a signal and enters a new state. The signal sent by a flib during each cycle of operation is its prediction of the next signal to be received from the environment”

This model builds on the Armature distribution within the PaleoscapeABM model, which is itself a variant of the PaleoscapeABM available here written by Wren and Janssen, and.

This model aims to explore where and how much shellfish is discarded at coastal and non-coastal locations by daily coastal foraging. We use this model’s output to test the idea that we can confidently use the archaeological record to evaluate the importance of shellfish in prehistoric people’s diets.

The recognition that aquatic adaptations likely had significant impacts on human evolution triggered an explosion of research on that topic. Recognizing coastal foraging in the past relies on the archaeological signature of that behavior. We use this model to explore why some coastal sites are very intensely occupied and see if it is due to the shellfish productivity of the coast.

An ABM of changes in individuals’ lifestyles which considers their
evolving behavioural choices. Individuals have a set of environmental behavioural traits that spread through a fixed Watts–Strogatz graph via social interactions with their neighbours. These exchanges are mediated by transmission biases informing from whom an individual learns and
how much attention is paid. The influence of individuals on each other is a function of their similarity in environmental identity, where we represent environmental identity computationally by aggregating past agent attitudes towards multiple environmentally related behaviours. To perform a behaviour, agents must both have
a sufficiently positive attitude toward a behaviour and overcome a corresponding threshold. This threshold
structure, where the desire to perform a behaviour does not equal its enactment, allows for a lack of coherence
between attitudes and actual emissions. This leads to a disconnect between what people believe and what

Peer reviewed Correlated Random Walk (NetLogo)

Viktoriia Radchuk Uta Berger Thibault Fronville | Published Tuesday, May 09, 2023 | Last modified Monday, December 18, 2023

This is NetLogo code that presents two alternative implementations of Correlated Random Walk (CRW):
- 1. drawing the turning angles from the uniform distribution, i.e. drawing the angle with the same probability from a certain given range;
- 2. drawing the turning angles from von Mises distribution.
The move lengths are drawn from the lognormal distribution with the specified parameters.

Correlated Random Walk is used to represent the movement of animal individuals in two-dimensional space. When modeled as CRW, the direction of movement at any time step is correlated with the direction of movement at the previous time step. Although originally used to describe the movement of insects, CRW was later shown to sufficiently well describe the empirical movement data of other animals, such as wild boars, caribous, sea stars.

The goal of the AG-Innovation agent-based model is to explore and compare the effects of two alternative mechanisms of innovation development and diffusion (exogenous, linear and endogenous, non-linear) on emergent properties of food and income distribution and adoption rates of different innovations. The model also assesses the range of conditions under which these two alternative mechanisms would be effective in improving food security and income inequality outcomes. Our modelling questions were: i) How do cross-scalar social-ecological interactions within agricultural innovation systems affect system outcomes of food security and income inequality? ii) Do foreign aid-driven exogenous innovation perpetuate income inequality and food insecurity and if so, under which conditions? iii) Do community-driven endogenous innovations improve food security and income inequality and if so, under which conditions? The Ag-Innovation model is intended to serve as a thinking tool for for the development and testing of hypotheses, generating an understanding of the behavior of agricultural innovation systems, and identifying conditions under which alternated innovation mechanisms would improve food security and income inequality outcomes.

SimPLS - The PLS Agent

Iris Lorscheid Sandra Schubring Matthias Meyer Christian Ringle | Published Monday, April 18, 2016 | Last modified Tuesday, May 17, 2016

The simulation model SimPLS shows an application of the PLS agent concept, using SEM as empirical basis for the definition of agent architectures. The simulation model implements the PLS path model TAM about the decision of using innovative products.

Peer reviewed Axelrod_Cultural_Dissemination

Arezky Hernández | Published Wednesday, March 27, 2013 | Last modified Sunday, May 05, 2013

The Axelrod’s model of cultural dissemination is an agent-model designed to investigate the dissemination of culture among interacting agents on a society.

From Schelling to Schools

V Stoica A Flache | Published Sunday, June 23, 2013

We propose here a computational model of school segregation that is aligned with a corresponding Schelling-type model of residential segregation. To adapt the model for application to school segregation, we move beyond previous work by combining two preference arguments in modeling parents’ school choice, preferences for the ethnic composition of a school and preferences for minimizing the travelling distance to the school.

The Informational Dynamics of Regime Change

Dominik Klein Johannes Marx | Published Saturday, October 07, 2017 | Last modified Tuesday, January 14, 2020

We model the epistemic dynamics preceding political uprising. Before deciding whether to start protests, agents need to estimate the amount of discontent with the regime. This model simulates the dynamics of group knowledge about general discontent.

Displaying 10 of 281 results for "Jieun Seo" clear search

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