Computational Model Library

Displaying 10 of 67 results values clear

A proof-of-concept agent-based model ‘SimDrink’, which simulates a population of 18-25 year old heavy alcohol drinkers on a night out in Melbourne to provide a means for conducting policy experiments to inform policy decisions.

A land-use model to illustrate ambiguity in design

Julia Schindler | Published Monday, October 15, 2012 | Last modified Friday, January 13, 2017

This is an agent-based model that allows to test alternative designs for three model components. The model was built using the LUDAS design strategy, while each alternative is in line with the strategy. Using the model, it can be shown that alternative designs, though built on the same strategy, lead to different land-use patterns over time.

Effect of communication in irrigation games

Marco Janssen Jacopo Baggio | Published Wednesday, January 14, 2015 | Last modified Wednesday, August 09, 2017

The model includes different formulations how agents make decisions in irrigation games and this is compared with empirical data. The aim is to test different theoretical models, especially explaining effect of communication.

This model, realized on the NetLogo platform, compares utility levels at home and abroad to simulate agents’ migration and their eventual return. Our model is based on two fundamental individual features, i.e. risk aversion and initial expectation, which characterize the dynamics of different agents according to the evolution of their social contacts.

This adaptation of the Relative Agreement model of opinion dynamics (Deffuant et al. 2002) extends the Meadows and Cliff (2012) implementation of this model in a manner that explores the effect of the network structure among the agents.

Symmetric two-sided matching

Naoki Shiba | Published Wednesday, January 09, 2013 | Last modified Wednesday, May 29, 2013

This is a replication model of the matching problem including the mate search problem, which is the generalization of a traditional optimization problem.

Peer reviewed Swidden Farming Version 2.0

C Michael Barton | Published Wednesday, June 12, 2013 | Last modified Wednesday, September 03, 2014

Model of shifting cultivation. All parameters can be controlled by the user or the model can be run in adaptive mode, in which agents innovate and select parameters.

An Agent-Based Model of Collective Action

Hai-Hua Hu | Published Tuesday, August 20, 2013

We provide an agent-based model of collective action, informed by Granovetter (1978) and its replication model by Siegel (2009). We use the model to examine the role of ICTs in collective action under different cultural and political contexts.

TechNet_04: Cultural Transmission in a Spatially-Situated Network

Andrew White | Published Monday, October 08, 2012 | Last modified Saturday, April 27, 2013

The TechNet_04 is an abstract model that embeds a simple cultural tranmission process in an environment where interaction is structured by spatially-situated networks.

The Groundwater Commons Game

Juan Carlos Castilla-Rho Rodrigo Rojas | Published Thursday, May 11, 2017 | Last modified Saturday, September 16, 2017

The Groundwater Commons Game synthesises and extends existing work on human cooperation and collective action, to elucidate possible determinants and pathways to regulatory compliance in groundwater systems globally.

Displaying 10 of 67 results values clear

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