Computational Model Library

COVID-19 US Masks

Dale Brearcliffe | Published Sun Oct 18 16:21:45 2020

This model is an abstract simulation of the COVID-19 virus in the United States population. It demonstrates how different masks of different types affect the progress of the virus.

MTC_Model_Pilditch&Madsen

Toby Pilditch | Published Fri Oct 9 11:05:30 2020

Micro-targeted vs stochastic political campaigning agent-based model simulation. Written by Toby D. Pilditch (University of Oxford, University College London), in collaboration with Jens K. Madsen (University of Oxford, London School of Economics)

The purpose of the model is to explore the various impacts on voting intention among a population sample, when both stochastic (traditional) and Micto-targeted campaigns (MTCs) are in play. There are several stages of the model: initialization (setup), campaigning (active running protocols) and vote-casting (end of simulation). The campaigning stage consists of update cycles in which “voters” are targeted and “persuaded” - updating their beliefs in the campaign candidate / policies.

NetLogo model corresponding to the JASSS article “Agent-Based Simulation of West Asian Urban Dynamics: Impact of Refugees”

HomininSpace

Fulco Scherjon | Published Fri Nov 25 12:00:02 2016 | Last modified Tue Oct 6 11:01:00 2020

A modelling system to simulate Neanderthal demography and distribution in a reconstructed Western Europe for the late Middle Paleolithic.

Peer reviewed Multilevel Group Selection I

Garry Sotnik Thaddeus Shannon Wayne W. Wakeland | Published Tue Apr 21 18:07:27 2020 | Last modified Sat Sep 26 01:41:46 2020

The Multilevel Group Selection I (MGS I) model simulates a population of contributing and non-contributing agents, competing on a social landscape for higher-value spots in an effort to withstand some selection pressure. It may be useful to both scientists and students in hypothesis testing, theory development, or more generally in understanding multilevel group selection.

Mismatch

Omid Roozmand Guillaume Deffuant | Published Fri Sep 18 14:19:54 2020

This model investigates how anti-conformist intentions could be related to some biases on the perception of attitudes. It starts from two case studies, related to the adoption of organic farming, that show anti-conformist intentions. It proposes an agent-based model which computes an intention based on the Theory of Reasoned Action and assumes some biases in the perception of others’ attitudes according to the Social Judgement Theory.
It investigates the conditions on the model parameter values for which the simulations reproduce the features observed in the case studies. The results suggest that perception biases are indeed likely to contribute to anti-conformist intentions.

Leviathan - Single Group Model

Thibaut Roubin | Published Thu Sep 17 15:21:40 2020

The model is based on the influence function of the Leviathan model (Deffuant, Carletti, Huet 2013 and Huet and Deffuant 2017), considering that all the agents belong to the same ingroup. This agent-based model studies how sharing the same group identity reduce the potential negative effect of gossip.

We consider agents sharing a single group, having an opinion/esteem about each other, about themselves and about the group. During dyadic meetings, agents change their respective opinion about each other, about the group, and possibly about other agents they gossip about, with a noisy perception of the opinions of their interlocutor. Highly valued agents are more influential in such encounters. The expressed opinion of an agent about another one is a combination of the opinion about the other agent and the opinion about the group.

We show that the addition of the group in the Leviathan model reduce the discrepancy between reputations, even if the group is not very important for the agents. In addition, the homogenization of the opinions reduce the negative effect of gossip.

The model simulates agents in a spatial environment competing for a common resource that grows on patches. The resource is converted to energy, which is needed for performing actions and for surviving.

Port of Mars simplified

Marco Janssen | Published Tue Jan 14 17:02:08 2020

This is a simulation model to explore possible outcomes of the Port of Mars cardgame. Port of Mars is a resource allocation game examining how people navigate conflicts between individual goals and common interests relative to shared resources. The game involves five players, each of whom must decide how much of their time and effort to invest in maintaining public infrastructure and renewing shared resources and how much to expend in pursuit of their individual goals. In the game, “Upkeep” is a number that represents the physical health of the community. This number begins at 100 and goes down by twenty-five points each round, representing resource consumption and wear and tear on infrastructure. If that number reaches zero, the community collapses and everyone dies.

Peer reviewed Population Genetics

Kristin Crouse | Published Thu Feb 8 22:07:51 2018 | Last modified Wed Sep 9 03:31:32 2020

This model simulates the mechanisms of evolution, or how allele frequencies change in a population over time.

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.