CoMSES Net maintains cyberinfrastructure to foster FAIR data principles for access to and (re)use of computational models. Model authors can publish their model code in the Computational Model Library with documentation, metadata, and data dependencies and support these FAIR data principles as well as best practices for software citation. Model authors can also request that their model code be peer reviewed to receive a DOI. All users of models published in the library must cite model authors when they use and benefit from their code.
CoMSES Net also maintains a curated database of over 7500 publications of agent-based and individual based models with additional metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
This adaptation of the Relative Agreement model of opinion dynamics (Deffuant et al. 2002) extends the Meadows and Cliff (2012) implementation of this model in a manner that explores the effect of the network structure among the agents.
We developed an agent-based model to explore underlying mechanisms of behavioral clustering that we observed in human online shopping experiments.
This model looks at the effects of a “control” on agent populations. Much like farmers spraying pesticides/herbicides to manage pest populations, the user sets a control management regiment to be use
This MAS simulates the traffic of Barcelona Eixample. Uses a centralized AI system in order to control the traffic lights. Car agents are reactive and have no awareness of the intelligence of the system. They (try to) avoid collisions.
This theoretical model includes forested polygons and three types of agents: forest landowners, foresters, and peer leaders. Agent rules and characteristics were parameterized from existing literature and an empirical survey of forest landowners.
Patagonia PSMED is an agent-based model designed to study a simple case of Evolution of Ethnic Differentiation. It replicates how can hunter-gatherer societies evolve and built cultural identities as a consequence of the way they interacted.
A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.