Computational Model Library

Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.

All users of models published in the library must cite model authors when they use and benefit from their code.

Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.

Displaying 10 of 1285 results Sort by: Recently modified clear search

Prisoner's Dilemma Game on Complex Networks with Agents' Adaptive Expectations

Bo Xianyu | Published Wednesday, November 16, 2011 | Last modified Saturday, April 27, 2013

This model studies the effect of the agents’ adaptive expectation on cooperation frequency in the prisoner’s dilemma game in complex networks from an agent based approach. The model is implemented in Repast simphony 1.2.

Mast seeding model

Giangiacomo Bravo Lucia Tamburino | Published Saturday, September 08, 2012 | Last modified Saturday, April 27, 2013

Purpose of the model is to perform a “virtual experiment” to test the predator satiation hypothesis, advanced in literature to explain the mast seeding phenomenon.

This is a stylized model based on Alonso’s model investigating the relationship between urban sprawl and income segregation.

ManPest

François Rebaudo | Published Tuesday, February 25, 2014 | Last modified Wednesday, August 27, 2014

The purpose of the model is to explore the impacts of global change on the ability of a community of farmers to adapt their practices to an agricultural pest.

A logging agent builds roads based on the location of high-value hotspots, and cuts trees based on road access. A forest monitor sanctions the logger on observed infractions, reshaping the pattern of road development.

a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).

Peninsula_Iberica 1.0

Carolina Cucart-Mora Sergi Lozano Javier Fernández-López De Pablo | Published Friday, November 04, 2016 | Last modified Monday, November 27, 2017

This model was build to explore the bio-cultural interaction between AMH and Neanderthals during the Middle to Upper Paleolithic Transition in the Iberian Peninsula

We model the relationship between natural resource user´s individual time preferences and their use of destructive extraction method in the context of small-scale fisheries.

Modelling Electricity Consumption in Office Buildings: An Agent Based Approach

Tao Zhang | Published Thursday, May 19, 2011 | Last modified Saturday, April 27, 2013

This is the electronic companion to the paper “Modelling Electricity Consumption in Office Buildings: An Agent Based Approach”

Memetic Exploration of Demand

rolanmd | Published Monday, August 09, 2010 | Last modified Saturday, April 27, 2013

In this presentation, we use the concept of meme to explore evolution of demand.

Displaying 10 of 1285 results Sort by: Recently modified clear search

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.
Accept