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We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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Large-scale land acquisitions (LSLAs) threaten smallholder livelihoods globally. Despite more than a decade of research on the LSLA phenomenon, it remains a challenge to identify governance conditions that may foster beneficial outcomes for both smallholders and investors. One potentially promising strategy toward this end is contract farming (CF), which more directly involves smallholder households in commodity production than conditions of acquisition and displacement.
To improve understanding of how CF may mediate the outcomes of LSLAs, we developed an agent-based model of smallholder livelihoods, which we used as a virtual laboratory to experiment on a range of hypothetical LSLA and CF implementation scenarios.
The model represents a community of smallholder households in a mixed crop-livestock system. Each agent farms their own land and manages a herd of livestock. Agents can also engage in off-farm employment, for which they earn a fixed wage and compete for a limited number of jobs. The principal model outputs include measures of household food security (representing access to a single, staple food crop) and agricultural production (of a single, staple food crop).
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Digital social networks facilitate the opinion dynamics and idea flow and also provide reliable data to understand these dynamics. Public opinion and cooperation behavior are the key factors to determine the capacity of a successful and effective public policy. In particular, during the crises, such as the Corona virus pandemic, it is necessary to understand the people’s opinion toward a policy and the performance of the governance institutions. The problem of the mathematical explanation of the human behaviors is to simplify and bypass some of the essential process. To tackle this problem, we adopted a data-driven strategy to extract opinion and behavioral patterns from social media content to reflect the dynamics of society’s average beliefs toward different topics. We extracted important subtopics from social media contents and analyze the sentiments of users at each subtopic. Subsequently, we structured a Bayesian belief network to demonstrate the macro patters of the beliefs, opinions, information and emotions which trigger the response toward a prospective policy. We aim to understand the factors and latent factors which influence the opinion formation in the society. Our goal is to enhance the reality of the simulations. To capture the dynamics of opinions at an artificial society we apply agent-based opinion dynamics modeling. We intended to investigate practical implementation scenarios of this framework for policy analysis during Corona Virus Pandemic Crisis. The implemented modular modeling approach could be used as a flexible data-driven policy making tools to investigate public opinion in social media. The core idea is to put the opinion dynamics in the wider contexts of the collective decision-making, data-driven policy-modeling and digital democracy. We intended to use data-driven agent-based modeling as a comprehensive analysis tools to understand the collective opinion dynamics and decision making process on the social networks and uses this knowledge to utilize network-enabled policy modeling and collective intelligence platforms.
This model presents an autonomous, two-lane driving environment with a single lane-closure that can be toggled. The four driving scenarios - two baseline cases (based on the real-world) and two experimental setups - are as follows:
The purpose of the model is to study the impact of global food trade on food and nutrition security in countries around the world. It will incorporate three main aspects of trade between countries, including a country’s wealth, geographic location, and its trade relationships with other countries (past and ongoing), and can be used to study food and nutrition security across countries in various scenarios, such as climate change, sustainable intensification, waste reduction and dietary change.
In recent years we have seen multiple incidents with a large number of people injured and killed by one or more armed attackers. Since this type of violence is difficult to predict, detecting threats as early as possible allows to generate early warnings and reduce response time. In this context, any tool to check and compare different action protocols can be a further step in the direction of saving lives. Our proposal combines features from continuous and discrete models to obtain the best of both worlds in order to simulate large and crowded spaces where complex behavior individuals interact. With this proposal we aim to provide a tool for testing different security protocols under several emergency scenarios, where spaces, hazards, and population can be customized. Finally, we use a proof of concept implementation of this model to test specific security protocols under emergency situations for real spaces. Specifically, we test how providing some users of a university college with an app that informs about the type and characteristics of the ongoing hazard, affects in the safety performance.
The purpose of this spatially-explicit agent-based model is to intervene in the debate about PES policy design, implementation and context. We use the case for a woodland-for-water payment for ecosystem services (PES) and model its implementation in a local area of Catalonia (NE Spain). The model is based on three sub-models. The structural contains four different designs of a PES policy. The social sub-model includes agent-based factors, by having four types of landowner categories managing or not the forests. This sub-model is based on behavioral studies and assumptions about reception and reaction to incentive policies from European-focused studies. The ecological sub-model is based on climate change data for the area. The output are the evolution of the ecological and social goals of the policy under different policy design scenarios. Our focus in Europe surges from the general context of land abandonment that many Mediterranean areas and Eastern countries are experiencing, and the growing interest from policy-makers and practitioners on the implementation of PES schemes to ameliorate this situation.
The model is designed to analyse the effects of mitigation measures on the European brown hare (Lepus europaeus), which is directly affected by ongoing land use change and has experienced widespread decline throughout Europe since the 1960s. As an input, we use two 4×4 km large model landscapes, which were generated by a landscape generator based on real field sizes and crop proportions and differed in average field size and crop composition. The crops grown annually are evaluated in terms of forage suitability, breeding suitability and crop richness for the hare. Six mitigation scenarios are implemented, defined by a 10 % increase in: (1) mixed silphie, (2) miscanthus, (3) grass-clover ley, (4) alfalfa, (5) set-aside, and (6) general crop richness. The model shows that that both landscape configuration and composition have a significant effect on hare population development, which responds particularly strongly to compositional changes.
Under the Kyoto Protocol, governments agreed on and accepted CO2 reduction targets in order to counter climate change. In Europe one of the main policy instruments to meet the agreed reduction targets is CO2 emission-trading (CET), which was implemented as of January 2005. In this system, companies active in specific sectors must be in the possession of CO2 emission rights to an amount equal to their CO2 emission. In Europe, electricity generation accounts for one-third of CO2 emissions. Since the power generation sector, has been liberalized, reregulated and privatized in the last decade, around Europe autonomous companies determine the sectors’ CO2 emission. Short-term they adjust their operation, long-term they decide on (dis)investment in power generation facilities and technology selection. An agent-based model is presented to elucidate the effect of CET on the decisions of power companies in an oligopolistic market. Simulations over an extensive scenario-space show that there CET does have an impact. A long-term portfolio shift towards less-CO2 intensive power generation is observed. However, the effect of CET is relatively small and materializes late. The absolute emissions from power generation rise under most scenarios. This corresponds to the dominant character of current capacity expansion planned in the Netherlands (50%) and in Germany (68%), where companies have announced many new coal based power plants. Coal is the most CO2 intensive option available and it seems surprising that even after the introduction of CET these capacity expansion plans indicate a preference for coal. Apparently in power generation the economic effect of CO2 emission-trading is not sufficient to outweigh the economic incentives to choose for coal.
This model implements a Bayesian belief revision model that contrasts an ideal agent in possesion of true likelihoods, an agent using a fixed estimate of trusting its source of information, and an agent updating its trust estimate.
AncientS-ABM is an agent-based model for simulating and evaluating the potential social organization of an artificial past society, configured by available archaeological data. Unlike most existing agent-based models used in archaeology, our ABM framework includes completely autonomous, utility-based agents. It also incorporates different social organization paradigms, different decision-making processes, and also different cultivation technologies used in ancient societies. Equipped with such paradigms, the model allows us to explore the transition from a simple to a more complex society by focusing on the historical social dynamics; and to assess the influence of social organization on agents’ population growth, agent community numbers, sizes and distribution.
AncientS-ABM also blends ideas from evolutionary game theory with multi-agent systems’ self-organization. We model the evolution of social behaviours in a population of strategically interacting agents in repeated games where they exchange resources (utility) with others. The results of the games contribute to both the continuous re-organization of the social structure, and the progressive adoption of the most successful agent strategies. Agent population is not fixed, but fluctuates over time, while agents in stage games also receive non-static payoffs, in contrast to most games studied in the literature. To tackle this, we defined a novel formulation of the evolutionary dynamics via assessing agents’ rather than strategies’ fitness.
As a case study, we employ AncientS-ABM to evaluate the impact of the implemented social organization paradigms on an artificial Bronze Age “Minoan” society, located at different geographical parts of the island of Crete, Greece. Model parameter choices are based on archaeological evidence and studies, but are not biased towards any specific assumption. Results over a number of different simulation scenarios demonstrate better sustainability for settlements consisting of and adopting a socio-economic organization model based on self-organization, where a “heterarchical” social structure emerges. Results also demonstrate that successful agent societies adopt an evolutionary approach where cooperation is an emergent strategic behaviour. In simulation scenarios where the natural disaster module was enabled, we observe noticeable changes in the settlements’ distribution, relating to significantly higher migration rates immediately after the modeled Theran eruption. In addition, the initially cooperative behaviour is transformed to a non-cooperative one, thus providing support for archaeological theories suggesting that the volcanic eruption led to a clear breakdown of the Minoan socio-economic system.
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