Computational Model Library

Peer reviewed An Agent-Based Model of Status Construction in Task Focused Groups

André Grow Andreas Flache Rafael Wittek | Published Sun May 18 12:25:58 2014 | Last modified Tue Jun 16 18:27:23 2015

The model simulates interactions in small, task focused groups that might lead to the emergence of status beliefs among group members.

Diet breadth model from Optimal Foraging Theory (Human Behavioral Ecology)

C Michael Barton | Published Wed Nov 26 23:19:21 2008 | Last modified Thu Mar 12 20:04:31 2015

Diet breadth is a classic optimal foraging theory (OFT) model from human behavioral ecology (HBE). Different resources, ranked according to their food value and processing costs, are distributed in th

Setting the Stage for Inequality

Timothy Dennehy | Published Mon Mar 11 21:52:57 2013 | Last modified Sat Apr 27 20:18:45 2013

How can a strictly egalitarian social system give way to a stratified society if all of its members punish each other for any type of selfish behavior? This model examines the role of prestige bias in constant and variable environments on the development of hierarchies of wealth.

ForagerNet3_Demography_V2

Andrew White | Published Thu Feb 13 16:06:26 2014

ForagerNet3_Demography_V2 is a non-spatial ABM for exploring hunter-gatherer demography. This version (developed from FN3D_V1) contains code for calculating the ratio of old to young adults (the “OY ratio”) in the living and dead populations.

A Model of Iterated Ultimatum game

Andrea Scalco | Published Tue Feb 24 16:08:20 2015 | Last modified Mon Mar 9 16:13:23 2015

The simulation generates two kinds of agents, whose proposals are generated accordingly to their selfish or selfless behaviour. Then, agents compete in order to increase their portfolio playing the ultimatum game with a random-stranger matching.

cluster analysis

Lars Spång | Published Tue Nov 7 09:45:16 2017

This model demonstrates how to illustrate a cluster pattern by counting turtles within i moving circle with a specified radius. The procedure is common in archaeological spatial analysis.

Human mate choice is a complex system

Paul Smaldino Jeffrey C Schank | Published Fri Feb 8 19:17:22 2013 | Last modified Sat Apr 27 20:18:34 2013

A general model of human mate choice in which agents are localized in space, interact with close neighbors, and tend to range either near or far. At the individual level, our model uses two oft-used but incompletely understood decision rules: one based on preferences for similar partners, the other for maximally attractive partners.

Forager mobility and interaction

L S Premo | Published Thu Jan 10 06:21:14 2013 | Last modified Sat Apr 27 20:18:32 2013

This is a relatively simple foraging-radius model, as described first by Robert Kelly, that allows one to quantify the effect of increased logistical mobility (as represented by increased effective foraging radius, r_e) on the likelihood that 2 randomly placed central place foragers will encounter one another within 5000 time steps.

Communication and social change in space and time

Sebastian Kluesener Francesco Scalone Martin Dribe | Published Tue May 17 10:30:29 2016 | Last modified Fri Oct 13 16:24:43 2017

This agent-based model simulates the diffusion of a social change process stratified by social class in space and time which is solely driven social and spatial variation in communication links.

Feedback Loop Example: Wildland Fire Spread

James Millington | Published Fri Dec 21 12:26:52 2012 | Last modified Sat Apr 27 20:18:32 2013

This model is a replication of that described by Peterson (2002) and illustrates the ‘spread’ feedback loop type described in Millington (2013).

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