Computational Model Library

Displaying 10 of 469 results from clear search

Village Ecodynamics Project

ipem | Published Friday, May 13, 2011 | Last modified Saturday, April 27, 2013

The Village Project is designed to help archaeologists understand the factors influencing settlement patterns of small-scale agrarian peoples. Although such societies are becoming increasingly rare, they represent the norm throughout most of the Neolithic period the world over.

Replication of ECEC model: Environmental Feedback and the Evolution of Cooperation

Pierre Bommel | Published Tuesday, April 05, 2011 | Last modified Saturday, April 27, 2013

The model, presented here, is a re-implementation of the Pepper and Smuts’ model : - Pepper, J.W. and B.B. Smuts. 2000. “The evolution of cooperation in an ecological context: an agent-based model”. Pp. 45-76 in T.A. Kohler and G.J. Gumerman, eds. Dynamics of human and primate societies: agent-based modeling of social and spatial processes. Oxford University Press, Oxford. - Pepper, J.W. and B.B. Smuts. 2002. “Assortment through Environmental Feedback”. American Naturalist, 160: 205-213 […]

Firm explore-exploit of knowledge

Rosanna Garcia | Published Monday, March 28, 2011 | Last modified Saturday, April 27, 2013

The basic premise of the model is to simulate several ‘agents’ going through build-buy cycles: Build: Factories follow simple rules of strategy in the allocation of resources between making exploration and exploitation type products. Buy: Each of two types of Consumers, early-adopters and late adopters, follow simple purchase decision rules in deciding to purchase a product from one of two randomly chosen factories. Thus, the two working ‘agents’ of the model are ‘factories’ and […]

John Q. Public (JQP): A Model of Political Judgment and Behavior

Sung-Youn Kim | Published Monday, March 14, 2011 | Last modified Saturday, April 27, 2013

The model integrates major theories of political judgment and behavior within the classical cognitive paradigm embedded in the ACT-R cognitive architecture. It models preferences and beliefs of political candidates, parties, and groups.

An empirical ABM for regional land use/cover change: a Dutch case study

Diego Valbuena | Published Saturday, March 12, 2011 | Last modified Thursday, November 11, 2021

This is an empirical model described in http://dx.doi.org/10.1016/j.landurbplan.2010.05.001. The objective of the model is to simulate how the decision-making of farmers/agents with different strategies can affect the landscape structure in a region in the Netherlands.

Toward Market Structure as a Complex System: A Web Based Simulation Assignment Implemented in Netlogo

Timothy Kochanski | Published Monday, February 14, 2011 | Last modified Saturday, April 27, 2013

This is the model for a paper that is based on a simulation model, programmed in Netlogo, that demonstrates changes in market structure that occur as marginal costs, demand, and barriers to entry change. Students predict and observe market structure changes in terms of number of firms, market concentration, market price and quantity, and average marginal costs, profits, and markups across the market as firms innovate. By adjusting the demand growth and barriers to entry, students can […]

A preliminary extension of the Hemelrijk 1996 model of reciprocal behavior to include feeding

Sean Barton | Published Monday, December 13, 2010 | Last modified Saturday, April 27, 2013

A more complete description of the model can be found in Appendix I as an ODD protocol. This model is an expansion of the Hemelrijk (1996) that was expanded to include a simple food seeking behavior.

ergodicity_test

Jakob Grazzini | Published Monday, November 29, 2010 | Last modified Saturday, April 27, 2013

This Python module contain a function that is able to test the ergodicity of a given agent based model. It is sufficient to produce one long time series and many smaller time series. The function uses

cultural group and persistent parochialism

Jae-Woo Kim | Published Monday, November 08, 2010 | Last modified Saturday, April 27, 2013

Discriminators who have limited tolerance for helping dissimilar others are necessary for the evolution of costly cooperation in a one-shot Prisoner’s Dilemma. Existing research reports that trust in

Evolution of cooperation with strangers

Marco Janssen | Published Friday, October 15, 2010 | Last modified Wednesday, November 13, 2013

The model is used to study the conditions under which agents will cooperate in one-shot two-player Prisoner’s Dilemma games if they are able to withdraw from playing the game and can learn to recogniz

Displaying 10 of 469 results from clear search

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.
Accept