Computational Model Library

Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.

All users of models published in the library must cite model authors when they use and benefit from their code.

Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.

Displaying 10 of 216 results for "Oliver Reinhardt" clear search

This NetLogo model simulates the impact of mowing frequency, mower type and the percentage of refuge strips on the abundance of arthropods in managed grasslands. It represents five functional arthropod groups: holometabolous plant-dwelling arthropods (HoP, represented by butterflies); holometabolous ground-dwelling arthropods (HoG, represented by ants); nesting pollinators (NP, represented by bees); hemimetabolous plant-dwelling arthropods (HeP, represented by grasshoppers); and ground-resident arthropods (GR, represented by spiders). Three mowing frequencies are simulated: intensive (four mowings per year), intermediate (two mowings per year) and extensive (one mowing per year). Bar and disc mowers differ in their effects on arthropod mortality and vegetation height. Refuge strip coverage can be set to 0%, 10% or 20%. Arthropod abundance changes over time through movement, reproduction, natural mortality, mower-related mortality and vegetation regrowth.

Charcoal Record Simulation Model (CharRec)

Grant Snitker | Published Monday, November 16, 2015 | Last modified Thursday, September 30, 2021

This model (CharRec) creates simulated charcoal records, based on differing natural and anthropogenic patterns of ignitions, charcoal dispersion, and deposition.

In this paper we introduce an agent-based model of elections and government formation where voters do not have perfect knowledge about the parties’ ideological position. Although voters are boundedly rational, they are forward-looking in that they try to assess the likely impact of the different parties over the resulting government. Thus, their decision rules combine sincere and strategic voting: they form preferences about the different parties but deem some of them as inadmissible and try to block them from office. We find that the most stable and durable coalition governments emerge at intermediate levels of informational ambiguity. When voters have very poor information about the parties, their votes are scattered too widely, preventing the emergence of robust majorities. But also, voters with highly precise perceptions about the parties will cluster around tiny electoral niches with a similar aggregate effect.

The agent-based model captures the spatio-temporal institutional dynamics of the economy over the years at the level of a Dutch province. After 1945, Noord-Brabant in the Netherlands has been subject to an active program of economic development through the stimulation of pig husbandry. This has had far-reaching effects on its economy, landscape, and environment. The agents are households. The simulation is at institutional level, with typical stakeholder groups, lobbies, and political parties playing a role in determining policies that in turn determine economic, spatial and ecological outcomes. It allows to experiment with alternative scenarios based on two political dimensions: local versus global issues, and economic versus social responsibilitypriorities. The model shows very strong sensitivity to political context. It can serve as a reference model for other cases where “artificial institutional economics” is attempted.

Sahelian transhumance is a seasonal pastoral mobility between the transhumant’s terroir of origin and one or more host terroirs. Sahelian transhumance can last several months and extend over hundreds of kilometers. Its purpose is to ensure efficient and inexpensive feeding of the herd’s ruminants. This paper describes an agent-based model to determine the spatio-temporal distribution of Sahelian transhumant herds and their impact on vegetation. Three scenarios based on different values of rainfall and the proportion of vegetation that can be grazed by transhumant herds are simulated. The results of the simulations show that the impact of Sahelian transhumant herds on vegetation is not significant and that rainfall does not impact the alley phase of transhumance. The beginning of the rainy season has a strong temporal impact on the spatial distribution of transhumant herds during the return phase of transhumance.

SERDUX-MARCIM simulates the propagation of a cyberattack over the computational network of an organization in the maritime sector, at the strategic level of decision-making. It is the instantiation of ABM-MARCIM, the agent-based model of the MARCIM framework for the modeling and simulation of maritime cyberdefense.

Every computational asset of the target organization – servers, endpoints, routers, gateways, vessel systems, radars – is an agent that occupies one of six states at each time step: Susceptible, Exposed, Resistant, Degraded, Unavailable or Destroyed, the initials of which give the model its name. The states Degraded, Unavailable and Destroyed are associated with the D5 cyberattack effects (disrupt, degrade, deny, destroy, deceive) as a function of the degree and the duration of the attack. Thirteen transitions between states are admissible.

Unlike a conventional agent-based model, the local update function is not an individual behavioral rule. It is a system of six ordinary differential equations with eight time-dependent transition rates – propagation, cyberattack (degraded), cyberattack (unavailable), cyberattack (destroyed), recovery, sanitation, loss of resistance, and unavailability by other causes. The values of those rates derive from the capabilities of the target organization, the capabilities of the attacker, and the degree and duration of the cyberattack, computed through a cyber risk approach aligned with the OWASP Risk Rating Methodology, the ISACA categorization of security controls and the IMO Guidelines on Maritime Cyber Risk Management.

Setting the Stage for Inequality

Timothy Dennehy | Published Monday, March 11, 2013 | Last modified Saturday, April 27, 2013

How can a strictly egalitarian social system give way to a stratified society if all of its members punish each other for any type of selfish behavior? This model examines the role of prestige bias in constant and variable environments on the development of hierarchies of wealth.

GRASP world

Gert Jan Hofstede | Published Tuesday, April 16, 2019

This agent-based model investigates group longevity in a population in a foundational way, using theory on social relations and culture. It is the first application of the GRASP meta-model for social agents, containing elements of Groups, Rituals, Affiliation, Status, and Power. It can be considered an exercise in artificial sociality: a culture-general, content-free base-line trust model from which to engage in more specific studies. Depending on cultural settings for individualism and power distance, as well as settings for xenophobia and for the increase of trust over group life, the GRASP world model generates a variety of patters. Number of groups ranges from one to many, composition from random to segregated, and pattern genesis from rapid to many hundreds of time steps. This makes GRASP world an instrument that plausibly models some basic elements of social structure in different societies.

After a little work experience, we realize that different kinds of people prefer different work environments: some enjoy a fast-paced challenge; some want to get by; and, others want to show off.

From that experience, we also realize that different kinds of people affect their work environments differently: some increase the pace; some slow it down; and, others make it about themselves.

This model concerns how three different kinds of people affect their work environment and how that work environment affects them in return. The model explores how this circular relation between people’s preferences and their environment creates patterns of association and performance over time.

The purpose of the model is to explore the influence of the design of circular business models (CBMs) on CBM viability. The model represents an Industrial Symbiosis Network (ISN) in which a processor uses the organic waste from suppliers to produce biogas and nutrient rich digestate for local reuse. CBM viability is expressed as value captured (e.g., cash flow/tonne waste/agent) and the survival of the network over time (shown in the interface).

In the model, the value captured is calculated relative to the initial state, using incineration costs as a benchmark. Moderating variables are interactions with the waste incinerator and actor behaviour factors. Actors may leave the network when the waste supply for local production is too low, or when personal economic benefits are too low. When the processor decides to leave, the network fails. Theory of planned behaviour can be used to include agent behaviour in the simulations.

Displaying 10 of 216 results for "Oliver Reinhardt" clear search

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