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Displaying 10 of 221 results for "Oliver Reinhardt" clear search
An agent-based model built in NetLogo that simulates a closed-loop recirculating aquaponics and integrated multitrophic aquaculture (IMTA) ecosystem, modeling the complex dynamics between aquatic species, vermaculture, and hydroponic plant beds. This model captures the operational mechanics of a complex, sustainable production network. It tracks nutrient flows, water recirculation pathways, biological growth stages, and environmental feedback penalties (such as nutrient toxicity or starvation) across multiple specialized tanks and grow beds. Model Architecture & HabitatsAquatic Subsystem: Duckweed Tank, Breeding Tank, Fry Tank, Fingerling Tank, Adult Tank, and a Holding Tank for harvested fish. Benthic & Waste Management: Crawdad Tank 1 & 2 for bottom-feeding and waste processing, alongside a Vermaculture node populated by composting worms. Hydroponic Subsystem: Five sequential Grow Beds and a recirculating loop feeding back into the system. Key Agent DynamicsWater Flow Visualization: Active links between tanks spawn animated droplet agents that visually simulate recirculating water dynamics across the network. Biological Growth & Aging: Fish and plants progress through age-based development thresholds governed by species-specific parameters. Feedback Loops:Toxicity Penalty: Excess nutrients (nutrient-per-day > 80) slow fish growth rates by 50%. Starvation Penalty: Insufficient nutrient levels (nutrient-per-day < 30) delay plant maturation by 50%. Interface Controlsfish-type Chooser: Selects the primary aquatic species (Tilapia, Channel Catfish, Trout, Goldfish), altering base growth thresholds. plant-type Chooser: Selects the cultivated crop (Lettuce, Basil, Tomatoes, Mint). nutrient-per-day Slider: Manages daily nutrient input to balance system load and avoid toxicity or starvation thresholds. Dashboard Plot: Real-time tracking of total-fish-harvested and total-plants-harvested.
This model examines language dynamics within a social network using simulation techniques to represent the interplay of language adoption, social influence, economic incentives, and language policies. The agent-based model (ABM) focuses on interactions between agents endowed with specific linguistic attributes, who engage in communication based on predefined rules. A key feature of our model is the incorporation of network analysis, structuring agent relationships as a dynamic network and leveraging network metrics to capture the evolving inter-agent connections over time. This integrative approach provides nuanced insights into emergent behaviors and system dynamics, offering an analytical framework that extends beyond traditional modeling approaches. By combining agent-based modeling with network analysis, the model sheds light on the underlying mechanisms governing complex language systems and can be effectively paired with sociolinguistic observational data.
This NetLogo model simulates the impact of mowing frequency, mower type and the percentage of refuge strips on the abundance of arthropods in managed grasslands. It represents five functional arthropod groups: holometabolous plant-dwelling arthropods (HoP, represented by butterflies); holometabolous ground-dwelling arthropods (HoG, represented by ants); nesting pollinators (NP, represented by bees); hemimetabolous plant-dwelling arthropods (HeP, represented by grasshoppers); and ground-resident arthropods (GR, represented by spiders). Three mowing frequencies are simulated: intensive (four mowings per year), intermediate (two mowings per year) and extensive (one mowing per year). Bar and disc mowers differ in their effects on arthropod mortality and vegetation height. Refuge strip coverage can be set to 0%, 10% or 20%. Arthropod abundance changes over time through movement, reproduction, natural mortality, mower-related mortality and vegetation regrowth.
This model (CharRec) creates simulated charcoal records, based on differing natural and anthropogenic patterns of ignitions, charcoal dispersion, and deposition.
In this paper we introduce an agent-based model of elections and government formation where voters do not have perfect knowledge about the parties’ ideological position. Although voters are boundedly rational, they are forward-looking in that they try to assess the likely impact of the different parties over the resulting government. Thus, their decision rules combine sincere and strategic voting: they form preferences about the different parties but deem some of them as inadmissible and try to block them from office. We find that the most stable and durable coalition governments emerge at intermediate levels of informational ambiguity. When voters have very poor information about the parties, their votes are scattered too widely, preventing the emergence of robust majorities. But also, voters with highly precise perceptions about the parties will cluster around tiny electoral niches with a similar aggregate effect.
The agent-based model captures the spatio-temporal institutional dynamics of the economy over the years at the level of a Dutch province. After 1945, Noord-Brabant in the Netherlands has been subject to an active program of economic development through the stimulation of pig husbandry. This has had far-reaching effects on its economy, landscape, and environment. The agents are households. The simulation is at institutional level, with typical stakeholder groups, lobbies, and political parties playing a role in determining policies that in turn determine economic, spatial and ecological outcomes. It allows to experiment with alternative scenarios based on two political dimensions: local versus global issues, and economic versus social responsibilitypriorities. The model shows very strong sensitivity to political context. It can serve as a reference model for other cases where “artificial institutional economics” is attempted.
Sahelian transhumance is a seasonal pastoral mobility between the transhumant’s terroir of origin and one or more host terroirs. Sahelian transhumance can last several months and extend over hundreds of kilometers. Its purpose is to ensure efficient and inexpensive feeding of the herd’s ruminants. This paper describes an agent-based model to determine the spatio-temporal distribution of Sahelian transhumant herds and their impact on vegetation. Three scenarios based on different values of rainfall and the proportion of vegetation that can be grazed by transhumant herds are simulated. The results of the simulations show that the impact of Sahelian transhumant herds on vegetation is not significant and that rainfall does not impact the alley phase of transhumance. The beginning of the rainy season has a strong temporal impact on the spatial distribution of transhumant herds during the return phase of transhumance.
SERDUX-MARCIM simulates the propagation of a cyberattack over the computational network of an organization in the maritime sector, at the strategic level of decision-making. It is the instantiation of ABM-MARCIM, the agent-based model of the MARCIM framework for the modeling and simulation of maritime cyberdefense.
Every computational asset of the target organization – servers, endpoints, routers, gateways, vessel systems, radars – is an agent that occupies one of six states at each time step: Susceptible, Exposed, Resistant, Degraded, Unavailable or Destroyed, the initials of which give the model its name. The states Degraded, Unavailable and Destroyed are associated with the D5 cyberattack effects (disrupt, degrade, deny, destroy, deceive) as a function of the degree and the duration of the attack. Thirteen transitions between states are admissible.
Unlike a conventional agent-based model, the local update function is not an individual behavioral rule. It is a system of six ordinary differential equations with eight time-dependent transition rates – propagation, cyberattack (degraded), cyberattack (unavailable), cyberattack (destroyed), recovery, sanitation, loss of resistance, and unavailability by other causes. The values of those rates derive from the capabilities of the target organization, the capabilities of the attacker, and the degree and duration of the cyberattack, computed through a cyber risk approach aligned with the OWASP Risk Rating Methodology, the ISACA categorization of security controls and the IMO Guidelines on Maritime Cyber Risk Management.
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How can a strictly egalitarian social system give way to a stratified society if all of its members punish each other for any type of selfish behavior? This model examines the role of prestige bias in constant and variable environments on the development of hierarchies of wealth.
This agent-based model investigates group longevity in a population in a foundational way, using theory on social relations and culture. It is the first application of the GRASP meta-model for social agents, containing elements of Groups, Rituals, Affiliation, Status, and Power. It can be considered an exercise in artificial sociality: a culture-general, content-free base-line trust model from which to engage in more specific studies. Depending on cultural settings for individualism and power distance, as well as settings for xenophobia and for the increase of trust over group life, the GRASP world model generates a variety of patters. Number of groups ranges from one to many, composition from random to segregated, and pattern genesis from rapid to many hundreds of time steps. This makes GRASP world an instrument that plausibly models some basic elements of social structure in different societies.
Displaying 10 of 221 results for "Oliver Reinhardt" clear search