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Displaying 8 of 8 results human behaviour clear search

Savi Maharaj Member since: Thu, Aug 15, 2013 at 05:34 PM

PhD (Computer Science, Edinburgh), MSc (Computer Systems Engineering, Edinburgh), BSc (Maths and Computer Science, University of the West Indies)

Agent-based modeling of human behaviour; virtual experiments

Emma Norling Member since: Tue, Dec 03, 2013 at 11:57 AM

PhD (Computer Science) The University of Melbourne (2009)

Agent-based models of human behaviour, from cognitive modelling through to cognitively-rich social simulation.

Andreas Angourakis Member since: Wed, Feb 03, 2016 at 04:01 PM

PhD in Archaeology (University of Barcelona), Master Degree in Prehistorical Archaeology (Autonomous University of Barcelona), Degree in Sociology (Autonomous University of Barcelona), Degree in Humanities (Autonomous University of Barcelona)

I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.

My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).

As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).

  • Modeling human-plant interactions in the origin of agriculture: Multiparadigmatic modeling and simulation (ABM, System Dynamics) of the interaction between humans and plants during domestication.
  • Modeling cooperation in small-scale food economies: Agent-based modeling and simulation of the mechanisms involved in the emergence and disruption of cooperative behavior and institutions.
  • Models of resource metabolism: study of matter, information and energy flows in systems with living agents at all scales.
  • Modeling prehistoric hunting: modeling hunting at the scale of individuals to understand the immediate constraints of hunting as an ecological, economical and social activity.
  • Modeling the interaction between herding and farming in arid environments: Agent-based modeling and simulation of the mechanisms involved in the formation and change of agro-pastoral land use patterns (sedentary farming and mobile herding) in the arid Afro-Eurasia.
  • Models for games, games for models: Explore the intersection between modeling in Archaeology and game design, aiming to improve our understanding of the long-term implications of human behavior.

Carole Adam Member since: Fri, Feb 03, 2017 at 02:58 PM

PhD in Artificial Intelligence
  • Since 2010: Associate Professor in Artificial Intelligence at Grenoble-Alpes University. Topic: human behaviour modelling, with a particular focus on emotions, cognitive biases, and their interplay with decision-making; social simulations and serious games for raising awareness about natural disasters and sustainable development, or for increasing civil engagement in urban planning.
  • 2008-2010: postdoctoral research fellow at RMIT, Melbourne, Australia. Supervisor: Lin Padgham. Topic: interactive intelligent emotional toy.
  • 2007-2008: research engineer at Orange Labs, Lannion, France. Supervisor: Vincent Louis. Topic: institutional logic in JADE for agent-based B2B mediation.
  • 2007: PhD in AI from Toulouse University. Supervisors: Andreas Herzig and Dominique Longin. Topic: logical modelling of emotions in BDI for artificial agents.

Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.

Designing serious games to increase awareness about climate change or natural disasters; to improve civil engagement in sustainable urban planning; to teach Artificial Intelligence to the general public; to explain social phenomena (voting procedures; sanitary policies; etc).

Javed Ali Member since: Mon, Dec 17, 2018 at 03:24 PM Full Member

Flood Risk Management, Coupled Human-Natural System Modelling, Socio-hydrological Modelling, Agent-Based Modelling, Human Behaviour Modelling, Agent-Based Social Simulation, Hydrological and Hydraulic Modeling, Geographic Information Systems (GIS), Mapping, Risk Modelling and Risk Visualization, Disaster Risk Reduction

Rosemary Pepys Member since: Thu, Nov 14, 2019 at 05:04 PM

PhD, University College London, MSc, University College London, BA (Hons), Oxford University

I obtained my undergraduate degree in Mathematics at Worcester College, Oxford University. I then worked for 9 years for the UK government before returning to university to study for a MSc and PhD at UCL. On leaving UCL I started working in the insurance industry, where I develop models of cyber catastrophe events.

Key research interests are how to build models of complex human behaviour.
My PhD research project was focussed on building a model of the process by which people develop the propensity to commit acts of crime or terrorism, from which came a computer simulation of the radicalisation process.
My current research interest is on creating models of cyber threats.

Nanda Wijermans Member since: Mon, Oct 11, 2010 at 06:46 AM Full Member

In my research I focus on understanding human behaviour in group(s) as a part of a complex (social) system. My research can be characterised by the overall question: ‘How does group or collective behaviour arise or change given its social and physical context?‘ More specifically, I have engaged with: ‘How is (individual) human behaviour affected by being in a crowd?’, ‘Why do some groups (cooperatively) use their resources sustainably, whereas others do not?‘, ‘What is the role of (often implicit simplistic) assumptions regarding human behaviour for science and/or management?’

To address these questions, I use computational simulations to integrate and reflect synthesised knowledge from literature, empirics and experts. Models, simulation and data analysis are my tools for gaining a deeper understanding of the mechanisms underlying such systems. More specifically, I work with agent-based modelling (ABM), simulation experiments and data analysis of large datasets. Apart from crowd modelling and social-ecological modelling, I also develop methodological tools to analyse social simulation data and combining ABM with other methods, such as behavioural experiments.

Birgit Müller Member since: Wed, Oct 26, 2011 at 12:43 PM Full Member

PhD, Head of Junior Research Group POLISES

I am currently head of the Junior Research Group POLISES which uses agent-based models to study intended and unintended effects of global policy instruments on the social-ecological resilience of smallholders. In this project, we focus on the impact of policies targeting climate risk in two common property regimes of pastoralists in Africa (Morocco and Kenya/Ethiopia).
On a conceptual level, I work in an international team of modellers, psychologists and natural scientists on adequate representations of human behaviour in agent-based models. Furthermore, I am interested in how to describe models in an appropriate and standardised manner to increase their comprehensibility and comparison.

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