Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.
Designing serious games to increase awareness about climate change or natural disasters; to improve civil engagement in sustainable urban planning; to teach Artificial Intelligence to the general public; to explain social phenomena (voting procedures; sanitary policies; etc).
I’m a trained philosopher, but, besides conceptual problems, I care for conclusions based on systematic observations and I also care for the applicability of those conclusions. One might say that I wish I were a behavioral economist, or maybe an ethologist/behavioral ecologist.
GARRY SOTNIK is a Lecturer with the Sustainability Science and Practice Program in the School of Earth, Energy and Environmental Sciences. He is a systems scientist with research focused on identifying robust strategies in contexts defined by deep uncertainty and global climate change. Garry develops and implements agent-based computer simulation models that explore co-evolutionary interactions among human cognition and behavior, on the one end, and biophysical conditions, on the other. He has experience designing and teaching courses on agent-based modeling and on different approaches to modeling coupled human and natural systems. Garry holds a Ph.D. in Systems Science from Portland State University and an M.A. in Economics and a B.S. in Management from Boston University.
agent-based modeling, cognition