Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.
Designing serious games to increase awareness about climate change or natural disasters; to improve civil engagement in sustainable urban planning; to teach Artificial Intelligence to the general public; to explain social phenomena (voting procedures; sanitary policies; etc).
I’m a trained philosopher, but, besides conceptual problems, I care for conclusions based on systematic observations and I also care for the applicability of those conclusions. One might say that I wish I were a behavioral economist, or maybe an ethologist/behavioral ecologist.
GARRY SOTNIK is a Lecturer with the Sustainability Science and Practice Program in the Doerr School of Sustainability. He is a systems scientist with research focused on identifying robust adaptation strategies in contexts defined by deep uncertainty and global climate change. Garry develops and implements agent-based computer simulation models that explore co-evolutionary interactions among human cognition and behavior, on the one end, and biophysical conditions, on the other. At Stanford, Garry co-manages the Sustainability Leadership Practicum, co-teaches a course on Managing Complex Social-Environmental Systems, and will soon teach a course on Decision Making for Sustainability.
agent-based modeling, cognition