Simulation games, systemic complexity, learning, business cycles, and discrete-event simulation, modeling sustainability challenges in urban context.
Pedagogy and Web-based GIS role-playing simulation games for monitoring and restoration in watersheds and biological corridors, with public high school teachers and their students
Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.
Designing serious games to increase awareness about climate change or natural disasters; to improve civil engagement in sustainable urban planning; to teach Artificial Intelligence to the general public; to explain social phenomena (voting procedures; sanitary policies; etc).