Simulation of past hominins in a realistic setting
My research aims to explore the potential of network science for the archaeological discipline. In my review work I confront the use of network-based methods in the archaeological discipline with their use in other disciplines, especially sociology and physics. In my archaeological work I aim to develop and apply network science techniques that show particular potential for archaeology. This is done through a number of archaeological case-studies: archaeological citation networks, visibility networks in Iron Age and Roman southern Spain, and tableware distribution in the Roman Eastern Mediterranean.
My research uses modeling to understand complex coupled human and natural systems, and can be generally described as computational social science. I am especially interested in modeling water management systems, in both archaeological and contemporary contexts. I have previously developed a framework for modeling general archaeological complex systems, and applied this to the specific case of the Hohokam in southern Arizona. I am currently engaged in research in data mining to understand contemporary water management strategies in the U.S. southwest and in several locations in Alaska. I am also a developer for the Repast HPC toolkit, an agent-based modeling toolkit specifically for high-performance computing platforms, and maintain an interest in the philosophy of science underlying our use of models as a means to approach complex systems. I am currently serving as Communications Officer for the Computational Social Science Society of the Americas.
Without Central Control is self organization possible?
Considering the seemingly preplanned, densely aggregated communities of the prehistoric Puebloan Southwest, is it possible that without centralized authority (control), that patches of low-density communities dispersed in a bounded landscape could quickly self-organize and construct preplanned, highly organized, prehistoric villages/towns?
Angelos Chliaoutakis received his PhD in Electronic & Computer Engineering in 2020 at Technical University of Crete (TUC), Greece. During 2005-2020 he was a research assistant at the Intelligent Systems Laboratory of TUC, participating in several research projects associated with NLP, semantic similarity and ontology based information systems. Since 2010 he is also a research assistant at the Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies of Foundation for Research and Technology (IMS-FORTH), were he is involved in various research projects related to the full-stack development of Geographical Information Systems (GIS), web-based GIS applications and Geoinformatics in the cultural and archaeological domain. This ultimately transformed his interest and research direction towards computational archaeology, in particular, agent-based modeling and simulation, while intertwining ideas and approaches from Artificial Intelligence, Multi-agent Systems and GIS.
Research activities range between Computer Science, Information Systems and Natural Language Processing (NLP), Agent-based modeling/simulation (ABM), Artificial Intelligence (AI) and Multi-Agent Systems (MAS) and Geographical Information Science (GIScience).
Isaac IT Ullah, PhD, (Arizona State University 2013) Dr. Ullah is a computational archaeologist who employs GIS and simulation modeling to understand the long-term dynamics of humans and the Earth System. Dr. Ullah is particularly interested in the social and environmental changes surrounding the advent of farming and animal husbandry. His focus is on Mediterranean and other semi-arid landscapes, and he conducts fieldwork in Jordan, Italy, and Kazakhstan. His field work includes survey for and excavation of early agricultural sites as well as geoarchaeological analyses of anthropogenic landscapes. His specialties include landscape evolution, complex adaptive systems science, computational methods, geospatial analysis, and imagery analysis.
Computational Archaeology, Food Production, Forager-Farmer transition, Neolithic, Agro-pastoralism, Erosion Modeling, Anthropogenic Landscapes, Geoarchaeology, Modeling and Simulation, GIS, Imagery Analysis, ABM, Mediterranean