Computational Model Library

Displaying 10 of 129 results evolution clear search

MoPAgrIB model simulates the movement of cultivated patches in a savannah vegetation mosaic ; how they move and relocate through the landscape, depending on farming practices, population growth, social rules and vegetation growth.

A simple emulation-based computational model

Carlos M Fernández-Márquez Francisco J Vázquez | Published Tuesday, May 21, 2013 | Last modified Tuesday, February 05, 2019

Emulation is one of the simplest and most common mechanisms of social interaction. In this paper we introduce a descriptive computational model that attempts to capture the underlying dynamics of social processes led by emulation.

Variations on the Ethnocentrism Model of Hammond and Axelrod

Fredrik Jansson | Published Saturday, November 10, 2012 | Last modified Saturday, April 27, 2013

Agents co-operate or defect towards other agents in a prisoner’s dilemma, with strategy choice depending on whether agents share tags or are kin in different social structures.

The Evolution of Cooperation in an Ecological Context

Oyita Udiani | Published Saturday, November 03, 2012 | Last modified Saturday, April 27, 2013

This is a replication of the altruistic trait selection model described in Pepper & Smuts (2000, 2002).

Evolution of indirect reciprocity by social information

Yunhwan Kim | Published Friday, November 02, 2012 | Last modified Saturday, April 27, 2013

Indirect reciprocity can be evolved by the shared information among the people of small subgroups in the population.

SimAdapt

François Rebaudo | Published Wednesday, August 29, 2012 | Last modified Monday, October 13, 2014

SimAdapt: An individual-based genetic model for simulating landscape management impacts on populations

Hominin Ecodynamics v.1.1 (update for perception and interaction)

C Michael Barton | Published Wednesday, August 15, 2012 | Last modified Saturday, April 27, 2013

Models land-use, perception, and biocultural interactions between two forager populations.

WeDiG Sim

Reza Shamsaee | Published Monday, May 14, 2012 | Last modified Saturday, April 27, 2013

WeDiG Sim- Weighted Directed Graph Simulator - is an open source application that serves to simulate complex systems. WeDiG Sim reflects the behaviors of those complex systems that put stress on scale-free, weightedness, and directedness. It has been implemented based on “WeDiG model” that is newly presented in this domain. The WeDiG model can be seen as a generalized version of “Barabási-Albert (BA) model”. WeDiG not only deals with weighed directed systems, but also it can handle the […]

Agent-Based Model for the Evolution of Ethnocentrism

Max Hartshorn | Published Saturday, March 24, 2012 | Last modified Saturday, April 27, 2013

This is an implementation of an agent based model for the evolution of ethnocentrism. While based off a model published by Hammond and Axelrod (2006), the code has been modified to allow for a more fine-grained analysis of evolutionary dynamics.

Prisoner's Dilemma Game on Complex Networks with Agents' Adaptive Expectations

Bo Xianyu | Published Wednesday, November 16, 2011 | Last modified Saturday, April 27, 2013

This model studies the effect of the agents’ adaptive expectation on cooperation frequency in the prisoner’s dilemma game in complex networks from an agent based approach. The model is implemented in Repast simphony 1.2.

Displaying 10 of 129 results evolution clear search

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