Computational Model Library

The various technologies used inside a Dutch greenhouse interact in combination with an external climate, resulting in an emergent internal climate, which contributes to the final productivity of the greenhouse. This model examines how differing technology development styles affects the overall ability of a community of growers to approach the theoretical maximum yield.

The model combines the two elements of disorganization and motivation to explore their impact on teams. Effects of disorganization on team task performance (problem solving)

Chiefdoms and Structural Resilience to Stress

Wendy Cegielski | Published Mon Dec 13 20:27:01 2010 | Last modified Sat Apr 27 20:18:25 2013

Original model of chiefdom modeled in terms of a hierarchical, scale-free network

Exploration and Exploitation in Parallel Problem Solving Effect of Agent’s Imitation Strategy

Hua Zhang | Published Sat Jun 27 04:28:54 2009 | Last modified Sat Apr 27 20:18:32 2013

I extend Lazer’s model by adding agent’s two kinds of imitation strategies: selective imitation and structurally equivalent imitation. I examined the effect of interaction of network with agent behavi

Value Chain Marketing (VCM)

Stephanie Hintze | Published Mon Apr 14 19:37:19 2014 | Last modified Thu Oct 16 13:53:57 2014

Inspired by the SKIN model, the basic concept here is to model the acceptance and implementation of supplier innovations. This model includes three types of agents comprising suppliers, manufacturers and applicators.

Organizational Bundle Theory

Alhaji Cherif | Published Mon Dec 15 23:35:23 2008 | Last modified Sat Apr 27 20:18:40 2013

This model demonstrates the spread of collapse through a network. The model is abstract but has many applications in various fields.

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission).

Agent-based model using Blanche software 4.6.5. Blanche software is included in the dataset file.

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