Computational Model Library

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Next generation of the CHALMS model applied to a coastal setting to investigate the effects of subjective risk perception and salience decision-making on adaptive behavior by residents.

The Groundwater Commons Game

Juan Carlos Castilla-Rho Rodrigo Rojas | Published Thursday, May 11, 2017 | Last modified Saturday, September 16, 2017

The Groundwater Commons Game synthesises and extends existing work on human cooperation and collective action, to elucidate possible determinants and pathways to regulatory compliance in groundwater systems globally.

00 PSoup V1.22 – Primordial Soup

Garvin Boyle | Published Thursday, April 13, 2017

PSoup is an educational program in which evolution is demonstrated, on the desk-top, as you watch. Blind bugs evolve sophisticated heuristic search algorithms to be the best at finding food fast.

Scilab version of an agent-based model of societal well-being, based on the factors of: overvaluation of conspicuous prosperity; tradeoff rate between inconspicuous/conspicuous well-being factors; turnover probability; and individual variation.

Agents’ beliefs and the evolution of institutions for common-pool resource management

Giangiacomo Bravo | Published Friday, December 17, 2010 | Last modified Saturday, April 27, 2013

C++ and Netlogo models presented in G. Bravo (2011), “Agents’ beliefs and the evolution of institutions for common-pool resource management”. Rationality and Society 23(1).

a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).

Memetic Exploration of Demand

rolanmd | Published Monday, August 09, 2010 | Last modified Saturday, April 27, 2013

In this presentation, we use the concept of meme to explore evolution of demand.

The model explores how two types of information - social (in the form of pheromone trails) and private (in the form of route memories) affect ant colony level foraging in a variable enviroment.

A computational model of a classic small group study by Alex Bavelas. This computational model was designed to explore the difficulty in translating a seemingly simple real-world experiment into a computational model.

Displaying 10 of 160 results C++ clear

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