Computational Model Library

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The model represents migration of the green sea turtle, Chelonia mydas, between foraging and breeding sites in the Southwest Indian Ocean. The purpose of the model is to investigate the impact of local environmental conditions, including the quality of foraging sites and ocean currents, on emerging migratory corridors and reproductive output and to thereby identify conservation priority sites.

Corresponding article to found here: https://onlinelibrary.wiley.com/doi/epdf/10.1002/ece3.5552

Previous work with the spatial iterated prisoner’s dilemma has shown that “walk away” cooperators are able to outcompete defectors as well as cooperators that do not respond to defection, but it remains to be seen just how robust the so-called walk away strategy is to ecologically important variables such as population density, error, and offspring dispersal. Our simulation experiments identify socio-ecological conditions in which natural selection favors strategies that emphasize forgiveness over flight in the spatial iterated prisoner’s dilemma. Our interesting results are best explained by considering how population density, error, and offspring dispersal affect the opportunity cost associated with walking away from an error-prone partner.

The rapid environmental changes currently underway in many dry regions of the world, and the deep uncertainty about their consequences, underscore a critical challenge for sustainability: how to maintain cooperation that ensures the provision of natural resources when the benefits of cooperating are variable, sometimes uncertain, and often limited. We present an agent-based model that simulates the economic decisions of households to engage, or not, in labor-sharing agreements under different scenarios of water supply, water variability, and socio-environmental risk. We formulate the model to investigate the consequences of environmental variability on the fate of labor-sharing agreements between farmers. The economic decisions were implemented in the framework of prospect theory.

RHEA aims to provide a methodological platform to simulate the aggregated impact of households’ residential location choice and dynamic risk perceptions in response to flooding on urban land markets. It integrates adaptive behaviour into the spatial landscape using behavioural theories and empirical data sources. The platform can be used to assess: how changes in households’ preferences or risk perceptions capitalize in property values, how price dynamics in the housing market affect spatial demographics in hazard-prone urban areas, how structural non-marginal shifts in land markets emerge from the bottom up, and how economic land use systems react to climate change. RHEA allows direct modelling of interactions of many heterogeneous agents in a land market over a heterogeneous spatial landscape. As other ABMs of markets it helps to understand how aggregated patterns and economic indices result from many individual interactions of economic agents.
The model could be used by scientists to explore the impact of climate change and increased flood risk on urban resilience, and the effect of various behavioural assumptions on the choices that people make in response to flood risk. It can be used by policy-makers to explore the aggregated impact of climate adaptation policies aimed at minimizing flood damages and the social costs of flood risk.

This model is an application of Brantingham’s neutral model to a real landscape with real locations of potential sources. The sources are represented as their sizes during current conditions, and from marine geophysics surveys, and the agent starts at a random location in Mossel Bay Region (MBR) surrounding the Archaeological Pinnacle Point (PP) locality, Western Cape, South Africa. The agent moves at random on the landscape, picks up and discards raw materials based only upon space in toolkit and probability of discard. If the agent happens to encounter the PP locality while moving at random the agent may discard raw materials at it based on the discard probability.

This model simulates different farmers’ decisions and actions to adapt to the water scarce situation. This simulation helps to investigate how farmers’ strategies may impact macro-behavior of the social-ecological system i.e. overall groundwater use change and emigration of farmers. The environmental variables’ behavior and behavioral rules of stakeholders are captured with Fuzzy Cognitive Map (FCM) that is developed with both qualitative and quantitative data, i.e. stakeholders’ knowledge and empirical data from studies. This model have been used to compare the impact of different water scarcity policies on overall groundwater use in a farming community facing water scarcity.

FNNR-ABM

Judy Mak | Published Thursday, February 28, 2019 | Last modified Saturday, December 07, 2019

FNNR-ABM is an agent-based model that simulates human activity, Guizhou snub-nosed monkey movement, and GTGP-enrolled land parcel conversion in the Fanjingshan National Nature Reserve in Guizhou, China.

Quick-start guide:
1. Install Python and set environmental path variables.
2. Install the mesa, matplotlib (optional), and pyshp (optional) Python libraries.
3. Configure fnnr_config_file.py.

Metaphoria 2019 eternal fitness test

Timothy Gooding | Published Sunday, February 24, 2019

This is a modification of Metaphoria 2019 so that the eternal population is subjected to all the evolutionary forces as the mortal population.

Metaphoria 2019 eternal mutation

Timothy Gooding | Published Sunday, February 24, 2019

This model is a modification of Metaphoria 2019, where the monetary system can be run with agents that do not die, but their characteristics are mutated as they are in the mortal population.

RobbyGA modified 2019

Timothy Gooding | Published Sunday, February 24, 2019

This is a modification of the RobbyGA model by the Santa Fe Institute (see model Info tab for full information). The basic idea is that the GA has been changed to one where the agents have a set lifetime, anyone can reproduce with anyone, but where there is a user-set amount of ‘starvation’ that kills the agents that have a too low fitness.

Displaying 10 of 1209 results

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