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This is the replication of the experiment performed by Eerkens and Lipo (2005) to look at the effect of copying errors when specific traits are transferred from an individual to another.
We used our model to test how different combinations of dominance interactions present in H. saltator could result in linear, despotic, or shared hierarchies.
Agent-based version of the simple search and barter economy conceived by Peter Diamond in 1982. The model is also known as Coconut Model.
This model simulates the dynamics of eighteenth-century infantry battle tactics. The goal is to explore the effect of different tactics and individual traits in the dynamics of the combat.
Previous work with the spatial iterated prisoner’s dilemma has shown that “walk away” cooperators are able to outcompete defectors as well as cooperators that do not respond to defection, but it remains to be seen just how robust the so-called walk away strategy is to ecologically important variables such as population density, error, and offspring dispersal. Our simulation experiments identify socio-ecological conditions in which natural selection favors strategies that emphasize forgiveness over flight in the spatial iterated prisoner’s dilemma. Our interesting results are best explained by considering how population density, error, and offspring dispersal affect the opportunity cost associated with walking away from an error-prone partner.
A more complete description of the model can be found in Appendix I as an ODD protocol. This model is an expansion of the Hemelrijk (1996) that was expanded to include a simple food seeking behavior.
This NetLogo model illustrates the cultural evolution of pro-environmental behaviour patterns. It illustrates how collective behaviour patterns evolve from interactions between agents and agents (in a social network) as well as agents and the affordances (action opportunities provided by the environment) within a niche. More specifically, the cultural evolution of behaviour patterns is understood in this model as a product of:
We used a computer simulation to measure how well different network structures (fully connected, small world, lattice, and random) find and exploit resource peaks in a variable environment.
This is model that simulates how multiple kinds of peer effects shape the diffusion of innovations through different types of social relationships.
Like many developing countries, Nigeria is faced with a number of tradeoffs that pit rapid economic development against environmental preservation. Environmentally sustainable, “green” economic development is slower, more costly, and more difficult than unrestricted, unregulated economic growth. The mathematical model that we develop in this code suggests that widespread public awareness of environmental issues is insufficient to prevent the tendency towards sacrificing the environment for the sake of growth. Even if people have an understanding of negative impacts and always choose to act in their own self-interest, they may still act collectively in such a way as to bring down the quality of life for the entire society. We conclude that additional actions must be taken besides raising public awareness of the environmental problem.
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