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My interests are focused on the development of new methodologies capable of exploring the complex relations between time, space and human behavior. Simulation, game theory and spatial analysis are some of the techniques that I use to explore different research questions, from the relation between environment and culture to the evolution of warfare.
I’m also the project manager of Pandora, an open-source ABM platform specifically designed for executing large scale simulations in High-Performance Computing environments.
This model simulates the dynamics of eighteenth-century infantry battle tactics. The goal is to explore the effect of different tactics and individual traits in the dynamics of the combat.
This model illustrates how ABM can be used to explore decision making in small-scale, mobile societies in the context of a heterogeneous environment. Package contains this model coded in four different platforms: Python, Repast, NetLogo, and R.
This model illustrates how theoretical mod- els of social learning strategies can be translated into an ABM, by exploring how different modes of transmission combined with different popula- tion sizes can affect cultural diversity.