Computational Model Library

Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.

All users of models published in the library must cite model authors when they use and benefit from their code.

Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.

Displaying 10 of 364 results for "Ali Termos" clear search

An empirically calibrated agent-based model of cooperation among 14 EU member states. Adaptive state-agents update their cooperation propensity through behavioural inertia, influence along the observed intra-EU trade network (IMF bilateral flows), and repeated-game payoff indicators built from verified Eurostat, Eurobarometer and IMF data (2021-2024). An anchored logistic mapping makes the observed configuration stationary in the absence of shocks, so outcomes read as deviations from the empirical baseline. The model stress-tests European cooperation to 2040 under five scenarios of increasing severity, from a baseline to a Taiwan Strait crisis counterfactual, with 1,000 Monte Carlo replications and a full sensitivity suite (one-factor-at-a-time, joint parameter sampling, breaking-point analysis, alternative functional form). Documented with the ODD protocol; self-testing and fully reproducible under fixed seeds.

Peer reviewed Virus Transmission with Super-spreaders

J M Applegate | Published Saturday, September 11, 2021

A curious aspect of the Covid-19 pandemic is the clustering of outbreaks. Evidence suggests that 80\% of people who contract the virus are infected by only 19% of infected individuals, and that the majority of infected individuals faile to infect another person. Thus, the dispersion of a contagion, $k$, may be of more use in understanding the spread of Covid-19 than the reproduction number, R0.

The Virus Transmission with Super-spreaders model, written in NetLogo, is an adaptation of the canonical Virus Transmission on a Network model and allows the exploration of various mitigation protocols such as testing and quarantines with both homogenous transmission and heterogenous transmission.

The model consists of a population of individuals arranged in a network, where both population and network degree are tunable. At the start of the simulation, a subset of the population is initially infected. As the model runs, infected individuals will infect neighboring susceptible individuals according to either homogenous or heterogenous transmission, where heterogenous transmission models super-spreaders. In this case, k is described as the percentage of super-spreaders in the population and the differing transmission rates for super-spreaders and non super-spreaders. Infected individuals either recover, at which point they become resistant to infection, or die. Testing regimes cause discovered infected individuals to quarantine for a period of time.

This model aims to explore how gambling-like behavior can emerge in loot box spending within gaming communities. A loot box is a purchasable mystery box that randomly awards the player a series of in-game items. Since the contents of the box are largely up to chance, many players can fall into a compulsion loop of purchasing, as the fear of missing out and belief in the gambler’s fallacy allow one to rationalize repeated purchases, especially when one compares their own luck to others. To simulate this behavior, this model generates players in different network structures to observe how factors such as network connectivity, a player’s internal decision making strategy, or even common manipulations games use these days may influence a player’s transactions.

The Friendship Field

Eva Timmer Chrisja van de Kieft | Published Thursday, May 26, 2022 | Last modified Tuesday, August 30, 2022

The Friendship Field model aims at modelling friendship formation based on three factors: Extraversion, Resemblance and Status, where social interaction is motivated by the Social Battery. Social Battery is one’s energy and motivation to engage in social contact. Since social contact is crucial for friendship formation, the model included Social Battery to affect social interactions. To our best knowledge, Social Battery is a yet unintroduced concept in research while it is a dynamic factor influencing the social interaction besides one’s characteristics. Extraverts’ Social Batteries charge while interacting and exhaust while being alone. Introverts’ Social Batteries charge while being alone and exhaust while interacting. The aim of the model is to illustrate the concept of Social Battery. Moreover, the Friendship Field shows patterns regarding Extraversion, Resemblance and Status including the mere-exposure effect and friendship by similarity. For the implementation of Status, Kemper’s status-power theory is used. The concept of Social Battery is also linked to Kemper’s theory on the organism as reference group. By running the model for a year (3 interactions moments per day), the friendship dynamics over time can be studied.

We presented the model at the Social Simulation Conference 2022.

An agent-based model of saving and dissaving behaviour under quasi-hyperbolic (β–δ) discounting. Building on the individual decision problem of Cao and Werning (2018), the model embeds present-biased agents in a Watts–Strogatz small-world network and adds three configurable mechanisms of social influence — information diffusion, peer comparison, and social-norm conformity — across five heterogeneous behavioural profiles (Planners, Moderates, Procrastinators, Inverse Procrastinators, and Impulsive agents).
Each profile’s saving policy is approximated by value-function iteration over a discretised wealth grid; the solved policies are cached and applied as agents interact over their network neighbourhoods. The model tests whether each social mechanism can alter the saving and wealth trajectories that present-biased agents would otherwise follow in isolation, and characterises the direction and size of each effect on median wealth, wealth inequality (Gini), and the incidence of severely depleted agents.
The deposit includes the core model (Model.py), an analysis and visualisation pipeline (analyze_results.py), a standalone ODD description (ODD.md), and pinned dependencies.

The Netlogo model is a conceptualization of the Moria refugee camp, capturing the household demographics of refugees in the camp, a theoretical friendship network based on values, and an abstraction of their daily activities. The model then simulates how Covid-19 could spread through the camp if one refugee is exposed to the virus, utilizing transmission probabilities and the stages of disease progression of Covid-19 from susceptible to exposed to asymptomatic / symptomatic to mild / severe to recovered from literature. The model also incorporates various interventions - PPE, lockdown, isolation of symptomatic refugees - to analyze how they could mitigate the spread of the virus through the camp.

Peer reviewed MOSAIC: Mission-Oriented Self-Organization through Auctions, Incentives, and Coalitions

Katherin Molina Lorena Holguin | Published Friday, July 31, 2026 | Last modified Thursday, August 20, 2026

MOSAIC is an agent-based NetLogo model of decentralized mission coordination among heterogeneous robots operating under partial observability, limited energy, spatially variable risk, dynamic communication, and individual and cooperative task requirements. Robots discover tasks locally, exchange task information through temporary communication links, submit capability-, energy-, deadline-, and risk-aware bids, compete for individual contracts, and form temporary coalitions for cooperative tasks.

The model integrates decentralized auctions, greedy capability-based coalition formation, contract release and reassignment, four reward regimes, reputation, adaptive bidding strategies, failure traceability, and mission-, network-, information-, inequality-, and coalition-level metrics. It operates without a centralized mission planner or global combinatorial assignment solver.

Seven paired-seed BehaviorSpace experiments comprising 690 official simulation runs evaluate baseline mission viability, reward regimes, communication structure, capability heterogeneity, cooperative-task demand, reputation and adaptive strategies, and mission-incentive strength. The results indicate that structural coordination capacity—particularly information reach, capability compatibility, and feasible coalition construction—has a stronger effect on mission completion than increasing incentive intensity within the tested architecture and parameter ranges.

The S-uFUNK Model

Davide Secchi | Published Friday, March 17, 2023

This version 2.1.0 of the uFunk model is about setting a business strategy (the S in the name) for an organization. A team of managers (or executives) meet and discuss various options on the strategy for the firm. There are three aspects that they have to agree on to set the strategic positioning of the organization.
The discussion is on market, stakeholders, and resources. The team (it could be a business strategy task force) considers various aspects of these three elements. The resources they use to develop the discussion can come from a traditional approach to strategy or from non-traditional means (e.g., so-called serious play, creativity and imagination techniques).
The S-uFunk 2.1.0 Model wants to understand to which extent cognitive means triggered by traditional and non-traditional resources affect the making of the strategy process.

Agent-based model of cooperation among fourteen EU member states under geopolitical shocks, 2024-2040. States are adaptive agents on the observed intra-EU trade network, updating a cooperation propensity through inertia, network influence, and a repeated-game payoff structure built from verified Eurostat, Eurobarometer and IMF data. An anchoring device makes the observed 2024 configuration exactly stationary absent shocks, so results are read as deviations from an empirical baseline. Five scenarios of increasing severity are simulated with Monte Carlo replication, up to an extreme counterfactual crisis in the Taiwan Strait. Includes six robustness batteries and a full ODD description.

Negotiation plays a fundamental role in shaping human societies, underpinning conflict resolution, institutional design, and economic coordination. This article introduces E³-MAN, a novel multi-agent model for negotiation that integrates individual utility maximization with fairness and institutional legitimacy. Unlike classical approaches grounded solely in game theory, our model incorporates Bayesian opponent modeling, transfer learning from past negotiation domains, and fallback institutional rules to resolve deadlocks. Agents interact in dynamic environments characterized by strategic heterogeneity and asymmetric information, negotiating over multidimensional issues under time constraints. Through extensive simulation experiments, we compare E³-MAN against the Nash bargaining solution and equal-split baselines using key performance metrics: utilitarian efficiency, Nash social welfare, Jain fairness index, Gini coefficient, and institutional compliance. Results show that E³-MAN achieves near-optimal efficiency while significantly improving distributive equity and agreement stability. A legal application simulating multilateral labor arbitration demonstrates that institutional default rules foster more balanced outcomes and increase negotiation success rates from 58% to 98%. By combining computational intelligence with normative constraints, this work contributes to the growing field of socially aware autonomous agents. It offers a virtual laboratory for exploring how simple institutional interventions can enhance justice, cooperation, and robustness in complex socio-legal systems.

Displaying 10 of 364 results for "Ali Termos" clear search

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