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We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 356 results for "Huw Vasey" clear search
Schelling famously proposed an extremely simple but highly illustrative social mechanism to understand how strong ethnic segregation could arise in a world where individuals do not necessarily want it. Schelling’s simple computational model is the starting point for our extensions in which we build upon Wilensky’s original NetLogo implementation of this model. Our two NetLogo models can be best studied while reading our chapter “Agent-based Computational Models” (Flache and de Matos Fernandes, 2021). In the chapter, we propose 10 best practices to elucidate how agent-based models are a unique method for providing and analyzing formally precise, and empirically plausible mechanistic explanations of puzzling social phenomena, such as segregation, in the social world. Our chapter addresses in particular analytical sociologists who are new to ABMs.
In the first model (SegregationExtended), we build on Wilensky’s implementation of Schelling’s model which is available in NetLogo library (Wilensky, 1997). We considerably extend this model, allowing in particular to include larger neighborhoods and a population with four groups roughly resembling the ethnic composition of a contemporary large U.S. city. Further features added concern the possibility to include random noise, and the addition of a number of new outcome measures tuned to highlight macro-level implications of the segregation dynamics for different groups in the agent society.
In SegregationDiscreteChoice, we further modify the model incorporating in particular three new features: 1) heterogeneous preferences roughly based on empirical research categorizing agents into low, medium, and highly tolerant within each of the ethnic subgroups of the population, 2) we drop global thresholds (%-similar-wanted) and introduce instead a continuous individual-level single-peaked preference function for agents’ ideal neighborhood composition, and 3) we use a discrete choice model according to which agents probabilistically decide whether to move to a vacant spot or stay in the current spot by comparing the attractiveness of both locations based on the individual preference functions.
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Least Cost Path (LCP) analysis is a recurrent theme in spatial archaeology. Based on a cost of movement image, the user can interpret how difficult it is to travel around in a landscape. This kind of analysis frequently uses GIS tools to assess different landscapes. This model incorporates some aspects of the LCP analysis based on GIS with the capabilities of agent-based modeling, such as the possibility to simulate random behavior when moving. In this model the agent will travel around the coastal landscape of Southern Brazil, assessing its path based on the different cost of travel through the patches. The agents represent shellmound builders (sambaquieiros), who will travel mainly through the use of canoes around the lagoons.
How it works?
When the simulation starts the hiker agent moves around the world, a representation of the lagoon landscape of the Santa Catarina state in Southern Brazil. The agent movement is based on the travel cost of each patch. This travel cost is taken from a cost surface raster created in ArcMap to represent the different cost of movement around the landscape. Each tick the agent will have a chance to select the best possible patch to move in its Field of View (FOV) that will take it towards its target destination. If it doesn’t select the best possible patch, it will randomly choose one of the patches to move in its FOV. The simulation stops when the hiker agent reaches the target destination. The elevation raster file and the cost surface map are based on a 1 Arc-second (30m) resolution SRTM image, scaled down 5 times. Each patch represents a square of 150m, with an area of 0,0225km². The dataset uses a UTM Sirgas 2000 22S projection system. There are four different cost functions available to use. They change the cost surface used by the hikers to navigate around the world.
The purpose of this model is to analyze how different management strategies affect the wellbeing, sustainability and resilience of an extensive livestock system under scenarios of climate change and landscape configurations. For this purpose, it simulates one cattle farming system, in which agents (cattle) move through the space using resources (grass). Three farmer profiles are considered: 1) a subsistence farmer that emphasizes self-sufficiency and low costs with limited attention to herd management practices, 2) a commercial farmer focused on profit maximization through efficient production methods, and 3) an environmental farmer that prioritizes conservation of natural resources and animal welfare over profit maximization. These three farmer profiles share the same management strategies to adapt to climate and resource conditions, but differ in their goals and decision-making criteria for when, how, and whether to implement those strategies. This model is based on the SequiaBasalto model (Dieguez Cameroni et al. 2012, 2014, Bommel et al. 2014 and Morales et al. 2015), replicated in NetLogo by Soler-Navarro et al. (2023).
One year is 368 days. Seasons change every 92 days. Each step begins with the growth of grass as a function of climate and season. This is followed by updating the live weight of animals according to the grass height of their patch, and grass consumption, which is determined based on the updated live weight. Animals can be supplemented by the farmer in case of severe drought. After consumption, cows grow and reproduce, and a new grass height is calculated. This updated grass height value becomes the starting grass height for the next day. Cows then move to the next area with the highest grass height. After that, cattle prices are updated and cattle sales are held on the first day of fall. In the event of a severe drought, special sales are held. Finally, at the end of the day, the farm balance and the farmer’s effort are calculated.
This is an empirically calibrated agent-based model that replicates spruce-budworm outbreaks, one of the most cited adaptive cycles reported. The adaptive-cycle metaphor by L. H. Gunderson and C. S. Holling posits the cross-case existence of repeating cycles of growth, conservation, collapse, and renewal in many complex systems, triggered by loss of resilience. This model is one of the first agent-based models of such cycles, with the novelty that adaptive cycles are not defined by system- […]
The code contains four experiments for well-being based IMRL reward features.
The simulation model LAMDA investigates the influences of varying cognitive abilities of the decision maker on the truth-inducing effect of the Groves mechanism. Bounded rationality concepts are represented by information states and learning models.
The agent-based perspective allows insights on how behaviour of firms, guided by simple economic rules on the micro-level, is dynamically influenced by a complex environment in regard to the assumed relocation, decision-making hypotheses. Testing various variables sensitive to initial conditions, increased environmental regulations targeting global trade and upward shifting wage levels in formerly offshore production locations have shown to be driving and inhibiting mechanisms of this socio-technical system. The dynamic demonstrates a shift from predominantly cited economic reasoning for relocation strategies towards sustainability aspects, pressingly changing these realities on an environmental and social dimension. The popular debate is driven by increased environmental awareness and the proclaimed fear of robots killing jobs. In view of reshoring shaping the political agenda, interest in the phenomenon has recently been fuelled by the rise of populism and protectionism.
The purpose of this model is to explore the impact of combining archaeological palimpsests with different methods of cultural transmission on the visibility of prehistoric social networks. Up until recently, Paleolithic archaeologists have relied on stylistic similarities of artifacts to reconstruct social networks. However, this method - which is successfully applied to more recent ceramic assemblages - may not be applicable to Paleolithic assemblages, as several of those consist of palimpsests of occupations. Therefore, this model was created to study how palimpsests of occupation affect our social network reconstructions.
The model simplifies inter-groups interactions between populations who share cultural traits as they produce artifacts. It creates a proxy archaeological record of artifacts with stylistic traits that can then be used to reconstruct interactions. One can thus use this model to compare the networks reconstructed through stylistic similarities with direct contact.
We consider scientific communities where each scientist employs one of two characteristic methods: an “adequate” method (A) and a “superior” method (S). The quality of methodology is relevant to the epistemic products of these scientists, and generate credit for their users. Higher-credit methods tend to be imitated, allowing to explore whether communities will adopt one method or the other. We use the model to examine the effects of (1) bias for existing methods, (2) competence to assess relative value of competing methods, and (3) two forms of interdisciplinarity: (a) the tendency for members of a scientific community to receive meaningful credit assignment from those outside their community, and (b) the tendency to consider new methods used outside their community. The model can be used to show how interdisciplinarity can overcome the effects of bias and incompetence for the spread of superior methods.
This model is designed to address the following research question: How does the amount and topology of intergroup cultural transmission modulate the effect of local group extinction on selectively neutral cultural diversity in a geographically structured population? The experimental design varies group extinction rate, the amount of intergroup cultural transmission, and the topology of intergroup cultural transmission while measuring the effects of local group extinction on long-term cultural change and regional cultural differentiation in a constant-size, spatially structured population. The results show that for most of the intergroup social network topologies tested here, increasing the amount of intergroup cultural transmission (similar to increasing gene flow in a genetic model) erases the negative effect of local group extinction on selectively neutral cultural diversity. The stochastic (i.e., preference attachment) network seems to stand out as an exception.
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