Computational Model Library

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Peer reviewed INOvPOP

Aniruddha Belsare | Published Wednesday, June 01, 2022 | Last modified Wednesday, July 10, 2024

INOvPOP is designed to simulate population dynamics (abundance, sex-age composition and distribution in the landscape) of white-tailed deer (Odocoileus virginianus) for selected Indiana counties. Updated for netLogo 6.4.0

The purpose of the model is to explore how processes associated with compliance across different fishery actors’ social groups interplay with their acceptance of a fishery intervention, herein periodic closures of a small-scale octopus fishery. The model agents, entities and processes are designed based on stylized facts from literature and expert workshops on periodic closures in the Western Indian Ocean region, as well as fieldwork from Zanzibari villages that have implemented periodic octopus closures. The model is designed for scientists and decision-makers that are interested in understanding the complex interplay between fishers from different social groups, herein foot fisher men, foot fisher women and male skin divers or free divers within the periodic closure of an octopus species. Including various actions resulting from the restrictions, that is - opportunities that may be presented from restricting fishing in certain areas and during certain times. We are soon publishing an updated model with individual octopuses and their movement behaviors.

This project combines game theory and genetic algorithms in a simulation model for evolutionary learning and strategic behavior. It is often observed in the real world that strategic scenarios change over time, and deciding agents need to adapt to new information and environmental structures. Yet, game theory models often focus on static games, even for dynamic and temporal analyses. This simulation model introduces a heuristic procedure that enables these changes in strategic scenarios with Genetic Algorithms. Using normalized 2x2 strategic-form games as input, computational agents can interact and make decisions using three pre-defined decision rules: Nash Equilibrium, Hurwicz Rule, and Random. The games then are allowed to change over time as a function of the agent’s behavior through crossover and mutation. As a result, strategic behavior can be modeled in several simulated scenarios, and their impacts and outcomes can be analyzed, potentially transforming conflictual situations into harmony.

This proof-of-concept model explores the effects of how social and natural factors are incorporated (factor configuration) in environmentally induced migration. It is built in a conceptual environment where five regions are located in a row.

Peer reviewed The Archaeological Sampling Experimental Laboratory (tASEL)

Isaac Ullah | Published Friday, March 11, 2022 | Last modified Wednesday, June 01, 2022

The Archaeological Sampling Experimental Laboratory (tASEL) is an interactive tool for setting up and conducting experiments about sampling strategies for archaeological excavation, survey, and prospection.

The purpose of this curricular model is to teach students the basics of modeling complex systems using agent-based modeling. It is a simple SIR model that simulates how a disease spreads through a population as its members change from susceptible to infected to recovered and then back to susceptible. The dynamics of the model are such that there are multiple emergent outcomes depending on the parameter settings, initial conditions, and chance.

The curricular model can be used with the chapter Agent-Based Modeling in Mixed Methods Research (Moritz et al. 2022) in the Handbook of Teaching Qualitative & Mixed Methods (Ruth et al. 2022).

The instructional videos can be accessed on YouTube: Video 1 (https://youtu.be/32_JIfBodWs); Video 2 (https://youtu.be/0PK_zVKNcp8); and Video 3 (https://youtu.be/0bT0_mYSAJ8).

Peer reviewed Agent-based model to simulate equilibria and regime shifts emerged in lake ecosystems

no contributors listed | Published Tuesday, January 25, 2022

(An empty output folder named “NETLOGOexperiment” in the same location with the LAKEOBS_MIX.nlogo file is required before the model can be run properly)
The model is motivated by regime shifts (i.e. abrupt and persistent transition) revealed in the previous paleoecological study of Taibai Lake. The aim of this model is to improve a general understanding of the mechanism of emergent nonlinear shifts in complex systems. Prelimnary calibration and validation is done against survey data in MLYB lakes. Dynamic population changes of function groups can be simulated and observed on the Netlogo interface.
Main functional groups in lake ecosystems were modelled as super-individuals in a space where they interact with each other. They are phytoplankton, zooplankton, submerged macrophyte, planktivorous fish, herbivorous fish and piscivorous fish. The relationships between these functional groups include predation (e.g. zooplankton-phytoplankton), competition (phytoplankton-macrophyte) and protection (macrophyte-zooplankton). Each individual has properties in size, mass, energy, and age as physiological variables and reproduce or die according to predefined criteria. A system dynamic model was integrated to simulate external drivers.
Set biological and environmental parameters using the green sliders first. If the data of simulation are to be logged, set “Logdata” as true and input the name of the file you want the spreadsheet(.csv) to be called. You will need create an empty folder called “NETLOGOexperiment” in the same level and location with the LAKEOBS_MIX.nlogo file. Press “setup” to initialise the system and “go” to start life cycles.

With this model, we investigate resource extraction and labor conditions in the Global South as well as implications for climate change originating from industry emissions in the North. The model serves as a testbed for simulation experiments with evolutionary political economic policies addressing these issues. In the model, heterogeneous agents interact in a self-organizing and endogenously developing economy. The economy contains two distinct regions – an abstract Global South and Global North. There are three interlinked sectors, the consumption good–, capital good–, and resource production sector. Each region contains an independent consumption good sector, with domestic demand for final goods. They produce a fictitious consumption good basket, and sell it to the households in the respective region. The other sectors are only present in one region. The capital good sector is only found in the Global North, meaning capital goods (i.e. machines) are exclusively produced there, but are traded to the foreign as well as the domestic market as an intermediary. For the production of machines, the capital good firms need labor, machines themselves and resources. The resource production sector, on the other hand, is only located in the Global South. Mines extract resources and export them to the capital firms in the North. For the extraction of resources, the mines need labor and machines. In all three sectors, prices, wages, number of workers and physical capital of the firms develop independently throughout the simulation. To test policies, an international institution is introduced sanctioning the polluting extractivist sector in the Global South as well as the emitting industrial capital good producers in the North with the aim of subsidizing innovation reducing environmental and social impacts.

Peer reviewed Dynamic Value-based Cognitive Architectures

Bart de Bruin | Published Tuesday, November 30, 2021

The intention of this model is to create an universal basis on how to model change in value prioritizations within social simulation. This model illustrates the designing of heterogeneous populations within agent-based social simulations by equipping agents with Dynamic Value-based Cognitive Architectures (DVCA-model). The DVCA-model uses the psychological theories on values by Schwartz (2012) and character traits by McCrae and Costa (2008) to create an unique trait- and value prioritization system for each individual. Furthermore, the DVCA-model simulates the impact of both social persuasion and life-events (e.g. information, experience) on the value systems of individuals by introducing the innovative concept of perception thermometers. Perception thermometers, controlled by the character traits, operate as buffers between the internal value prioritizations of agents and their external interactions. By introducing the concept of perception thermometers, the DVCA-model allows to study the dynamics of individual value prioritizations under a variety of internal and external perturbations over extensive time periods. Possible applications are the use of the DVCA-model within artificial sociality, opinion dynamics, social learning modelling, behavior selection algorithms and social-economic modelling.

Peer reviewed CHIME ABM of Hurricane Evacuation

C Michael Barton Sean Bergin Joshua Watts Joshua Alland Rebecca Morss | Published Monday, October 18, 2021 | Last modified Tuesday, January 04, 2022

The Communicating Hazard Information in the Modern Environment (CHIME) agent-based model (ABM) is a Netlogo program that facilitates the analysis of information flow and protective decisions across space and time during hazardous weather events. CHIME ABM provides a platform for testing hypotheses about collective human responses to weather forecasts and information flow, using empirical data from historical hurricanes. The model uses real world geographical and hurricane data to set the boundaries of the simulation, and it uses historical hurricane forecast information from the National Hurricane Center to initiate forecast information flow to citizen agents in the model.

Displaying 10 of 182 results reviewed clear search

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