Computational Model Library

Displaying 10 of 75 results Simulations clear search

This is a stylized model based on Alonso’s model investigating the relationship between urban sprawl and income segregation.

Bicycle encounter model

Gudrun Wallentin | Published Saturday, October 29, 2016 | Last modified Friday, March 29, 2019

This Bicycle encounter model builds on the Salzburg Bicycle model (Wallentin & Loidl, 2015). It simulates cyclist flows and encounters, which are locations of potential accidents between cyclists.

This model simulates movements of mobile pastoralists and their impacts on the transmission of foot-and-mouth disease (FMD) in the Far North Region of Cameroon.

This is a tool to explore the effects of groups´ spatial segregation on the emergence of opinion polarization. It embeds two opinion formation models: a model of negative (and positive) social influence and a model of persuasive argument exchange.

Walk Away in groups

Athena Aktipis | Published Thursday, March 17, 2016

This NetLogo model implements the Walk Away strategy in a spatial public goods game, where individuals have the ability to leave groups with insufficient levels of cooperation.

Building upon the distance-based Hotelling’s differentiation idea, we describe the behavioral experience of several prototypes of consumers, who walk a hypothetical cognitive path in an attempt to maximize their satisfaction.

Positive feedback can lead to “trapping” in local optima. Adding a simple negative feedback effect, based on ant behaviour, prevents this trapping

Agents can influence each other if they are close enough in knowledge. The probability to convince with good knowledge and number of agents have an impact on the dissemination of knowledge.

FlowLogo integrates agent-based and groundwater flow simulation. It aims to simplify the process of developing participatory ABMs in the groundwater space and begin the exploration of novel, bottom-up solutions to conflicts in shared aquifers.

Transitions between homophilic and heterophilic modes of cooperation

Genki Ichinose | Published Sunday, June 14, 2015 | Last modified Sunday, November 14, 2021

In our model, individual agents are distributed over a two-dimensional square lattice. The agents play the prisoner’s dilemma game with their neighbors, imitate the highest strategy, and then migrate to empty sites based on their tag preference.

Displaying 10 of 75 results Simulations clear search

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.
Accept