Computational Model Library

Displaying 10 of 1121 results for "Clint A Penick" clear search

Firm explore-exploit of knowledge

Rosanna Garcia | Published Monday, March 28, 2011 | Last modified Saturday, April 27, 2013

The basic premise of the model is to simulate several ‘agents’ going through build-buy cycles: Build: Factories follow simple rules of strategy in the allocation of resources between making exploration and exploitation type products. Buy: Each of two types of Consumers, early-adopters and late adopters, follow simple purchase decision rules in deciding to purchase a product from one of two randomly chosen factories. Thus, the two working ‘agents’ of the model are ‘factories’ and […]

Individual bias and organizational objectivity

Bo Xu | Published Monday, April 15, 2013 | Last modified Monday, April 08, 2019

This model introduces individual bias to the model of exploration and exploitation, simulates knowledge diffusion within organizations, aiming to investigate the effect of individual bias and other related factors on organizational objectivity.

Agent-based model for centralized student admission process

Connie Wang Shu-Heng Chen Bin-Tzong Chi | Published Wednesday, November 04, 2015 | Last modified Wednesday, March 06, 2019

This model is to match students and schools using real-world student admission mechanisms. The mechanisms in this model are serial dictatorship, deferred acceptance, the Boston mechanism, Chinese Parallel, and the Taipei mechanism.

Agent-based Modeling of Evolving Intergovernmental Networks

Sungho Lee | Published Thursday, January 29, 2009 | Last modified Saturday, April 27, 2013

This agent-based model using ‘Blanche’ software provides policy-makers with a simulation-based demonstration illustrating how autonomous agents network and operate complementary systems in a decentral

Peer reviewed lgm_ecodynamics

Colin Wren | Published Monday, April 22, 2019

This is a modification of a model published previous by Barton and Riel-Salvatore (2012). In this model, we simulate six regional populations within Last Glacial Maximum western Europe. Agents interact through reproduction and genetic markers attached to each of six regions mix through subsequent generations as a way to track population dynamics, mobility, and gene flow. In addition, the landscape is heterogeneous and affects agent mobility and, under certain scenarios, their odds of survival.

Peer reviewed MGA - Minimal Genetic Algorithm

Cosimo Leuci | Published Tuesday, September 03, 2019 | Last modified Thursday, January 30, 2020

Genetic algorithms try to solve a computational problem following some principles of organic evolution. This model has educational purposes; it can give us an answer to the simple arithmetic problem on how to find the highest natural number composed by a given number of digits. We approach the task using a genetic algorithm, where the candidate solutions to the problem are represented by agents, that in logo programming environment are usually known as “turtles”.

A reproducible NetLogo implementation of a spatial attraction-repulsion opinion model with eviction-driven relocation. Agents interact locally, converge with similar neighbors, diverge from dissimilar neighbors, and may evict the most dissimilar neighbor to a random empty location. Parameter sweeps reveal transitions among extremist, mixed, and consensus regimes, with outputs including phase diagrams, opinion distributions, and Moran’s I. The model is intended to reproduce and extend results on how exclusion frequency changes polarization outcomes.

Ger Grouper

Stefani Crabtree | Published Tuesday, January 05, 2021

A “Ger” is a yurt style house used by pastoralists in Mongolia. This model simulates seasonal movements, fission/fusion dynamics, social interaction between households and how these relate to climate impacts.

Neolithic Spread Model Version 1.0

Sean Bergin Salvador Pardo Gordo Joan Bernabeu Auban Michael Barton | Published Thursday, December 11, 2014 | Last modified Monday, December 31, 2018

This model simulates different spread hypotheses proposed for the introduction of agriculture on the Iberian peninsula. We include three dispersal types: neighborhood, leapfrog, and ideal despotic distribution (IDD).

Our aim is to show effects of group living when only low-level cognition is assumed, such as pattern recognition needed for normal functioning, without assuming individuals have knowledge about others around them or warn them actively.
The model is of a group of vigilant foragers staying within a patch, under attack by a predator. The foragers use attentional scanning for predator detection, and flee after detection. This fleeing action constitutes a visual cue to danger, and can be received non-attentionally by others if it occurs within their limited visual field. The focus of this model is on the effectiveness of this non-attentional visual information reception.
A blind angle obstructing cue reception caused by behaviour can exist in front, morphology causes a blind angle in the back. These limitations are represented by two visual field shapes. The scan for predators is all-around, with distance-dependent detection; reception of flight cues is limited by visual field shape.
Initial parameters for instance: group sizes, movement, vision characteristics for predator detection and for cue reception. Captures (failure), number of times the information reached all individuals at the same time (All-fled, success), and several other effects of the visual settings are recorded.

Displaying 10 of 1121 results for "Clint A Penick" clear search

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