Computational Model Library

Displaying 10 of 93 results for "Rob J.F. Burton" clear search

Patch choice model from Optimal Foraging Theory (Human Behavioral Ecology)

C Michael Barton | Published Saturday, November 22, 2008 | Last modified Saturday, April 27, 2013

NetLogo model of patch choice model from optimal foraging theory (human behavioral ecology).

Diet breadth model from Optimal Foraging Theory (Human Behavioral Ecology)

C Michael Barton | Published Wednesday, November 26, 2008 | Last modified Thursday, March 12, 2015

Diet breadth is a classic optimal foraging theory (OFT) model from human behavioral ecology (HBE). Different resources, ranked according to their food value and processing costs, are distributed in th

Hominin ecodynamics v.2

C Michael Barton | Published Monday, September 19, 2011 | Last modified Friday, March 28, 2014

Simulates biobehavioral interactions between 2 populations of hominins.

Peer reviewed Hominin ecodynamics v.1

C Michael Barton | Published Saturday, October 01, 2011 | Last modified Friday, March 28, 2014

Biobehavioral interactions between two populations under different movement strategies.

Hominin Ecodynamics v.1.1 (update for perception and interaction)

C Michael Barton | Published Wednesday, August 15, 2012 | Last modified Saturday, April 27, 2013

Models land-use, perception, and biocultural interactions between two forager populations.

TechNet_04: Cultural Transmission in a Spatially-Situated Network

Andrew White | Published Monday, October 08, 2012 | Last modified Saturday, April 27, 2013

The TechNet_04 is an abstract model that embeds a simple cultural tranmission process in an environment where interaction is structured by spatially-situated networks.

A Picit Jeu is an agent-based model (ABM) developed as a supporting tool for a role-playing game of the same name. The game is intended for stakeholders involved in land management and fire prevention at a municipality level. It involves four different roles: farmers, forest technicians, municipal administrators and forest private owners. The model aims to show the long-term effects of their different choices about forest and pasture management on fire hazard, letting them test different management strategies in an economically constraining context. It also allows the players to explore different climatic and economic scenarios. A Picit Jeu ABM reproduces the ecological, social and economic characteristics and dynamics of an Alpine valley in north-west Italy. The model should reproduce a primary general pattern: the less players undertake landscape management actions, by thinning and cutting forests or grazing pastures, the higher the probability that a fire will burn a large area of land.

An Agent-Based School Choice Matching Model

Connie Wang Weikai Chen Shu-Heng Chen | Published Sunday, February 01, 2015 | Last modified Wednesday, March 06, 2019

This model is to simulate and compare the admission effects of 3 school matching mechanisms, serial dictatorship, Boston mechanism, and Chinese Parallel, under different settings of information released.

Peer reviewed MOOvPOP

Matthew Gompper Aniruddha Belsare Joshua J Millspaugh | Published Monday, April 10, 2017 | Last modified Saturday, April 19, 2025

MOOvPOP is designed to simulate population dynamics (abundance, sex-age composition and distribution in the landscape) of white-tailed deer (Odocoileus virginianus) for a selected sampling region.

This model represents technological and ecological behaviors of mobile hunter-gatherers, in a variable environment, as they produce, use, and discard chipped stone artifacts. The results can be analyzed and compared with archaeological sites.

Displaying 10 of 93 results for "Rob J.F. Burton" clear search

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