Computational Model Library

Displaying 10 of 224 results other clear search

Inquisitiveness in ad hoc teams

Davide Secchi | Published Sunday, October 18, 2015 | Last modified Thursday, June 11, 2020

This model builds on inquisitiveness as a key individual disposition to expand the bounds of their rationality. It represents a system where teams are formed around problems and inquisitive agents integrate competencies to find ‘emergent’ solutions.

This theoretical model includes forested polygons and three types of agents: forest landowners, foresters, and peer leaders. Agent rules and characteristics were parameterized from existing literature and an empirical survey of forest landowners.

Ageing and Spending

Tony Lawson | Published Tuesday, October 06, 2015

How natural population ageing affects UK household spending patterns.

A proof-of-concept agent-based model ‘SimDrink’, which simulates a population of 18-25 year old heavy alcohol drinkers on a night out in Melbourne to provide a means for conducting policy experiments to inform policy decisions.

Generic servicising model (SPREE project)

Igor Nikolic Reinier Van Der Veen Kasper H Kisjes | Published Wednesday, August 26, 2015 | Last modified Wednesday, September 28, 2016

This generic agent-based model allows the user to simulate and explore the influence of servicising policies on the uptake of servicising and on economic, environmental and social effects, notably absolute decoupling.

What is stable: the large but coordinated change during a diffusion or the small but constant and uncoordinated changes during a dynamic equilibrium? This agent-based model of a diffusion creates output that reveal insights for system stability.

This work aims at describing and simulating the (social) game around the production of potato seeds in Venezuela. It shows the effect of the identification of some actors with the production of native potato seeds (e.g., Venezuelan State´s low ident)

Cultural Spread

Salvador Pardo Gordó Salvador Pardo-Gordó | Published Thursday, April 02, 2015 | Last modified Thursday, April 23, 2020

The purpose of the model is to simulate the cultural hitchhiking hypothesis to explore how neutral cultural traits linked with advantageous traits spread together over time

We used a computer simulation to measure how well different network structures (fully connected, small world, lattice, and random) find and exploit resource peaks in a variable environment.

This agent-based model represents a stylized inter-organizational innovation network where firms collaborate with each other in order to generate novel organizational knowledge.

Displaying 10 of 224 results other clear search

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