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Displaying 10 of 71 results for "Arthur Perrotton" clear search
a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).
HOSS(-5) is an exploratory agent-based prototype of a small artificial society, written in Python. Each agent is a “ph” (punto humano, “human point”) that is born, is educated, works, consumes and dies. Its yearly decisions depend on a psychological profile (archetype × character), its economic status and its intentionality. Agents interact indirectly through families, firms in 10 sectors, a labour market with about 200 job categories, and a State that provides public services, employment and a Universal Basic Income, adjusting taxes and UBI each year to seek fiscal balance.
The model simulates a few thousand agents over decades of virtual time and records yearly aggregates (population, GDP, income, Gini index, HDI). A separate analysis script explores the results and fits Gamma distributions to individual incomes, comparing the shape parameter with Gini and HDI.
HOSS does not aim to predict real societies or claim empirical validation. It is a sandbox for comparing scenarios and thinking about the organizational design of society from an engineering perspective. Known limitations: no direct social relations between agents, prices and production follow simple rules rather than supply-demand dynamics, and organizations are black boxes.
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STiMUS (Stigmergic–Mutualistic IMOI Model) is an agent-based model of teamwork in socio-technical systems where contributors collaborate through shared digital artefacts — wiki pages, code files, issue tickets, project cards, Scratch projects — represented as patches in a NetLogo world. The model integrates two coordination mechanisms. Stigmergy is indirect coordination through traces left in a shared environment: each edit deposits a pheromone that diffuses to neighbouring patches and evaporates over time, so recent activity attracts further contributions. Mutualism is a reciprocal benefit loop in which valuable, well-maintained artefacts raise contributor motivation and shared understanding, while motivated contributors improve artefacts.
Contributors (turtles of the contributor breed) carry individual state: skill, motivation, shared-mental-model, specialty, benefit-gain, and an explicit-mode flag. At each tick every contributor selects a target artefact with an ant-colony-optimization-style rule weighing the artefact’s pheromone, incompleteness (1 - completeness), resource-value, and topic match between specialty and the artefact’s topic-tag; with probability p-explicit it instead takes the patch with the highest maintenance-need, modelling explicit task assignment. Each edit increases pheromone, quality, completeness and reuse-count, raises resource-value, lowers maintenance-need, and appends the editor to the artefact’s edit-authors list. When the previous last-editor-id differs from the current editor, the Edit Succession Ratio rises, the editor’s shared-mental-model grows, and a co-editing link is created — operationalising the idea that repeated cross-author succession on the same artefact builds shared understanding. Contributors’ motivation is updated from the benefit drawn from the visited artefact.
Each patch maintains a stigmergic layer (pheromone, quality, completeness, recentness, last-editor-id, edit-count, edit-authors) and a mutualistic layer (resource-value, reuse-count, maintenance-need, topic-tag), plus task flags (is-task?, task-complexity). Global monitors report the Edit Succession Ratio (ESR = cross-author-edits / total-edits, and an alternative esr-value = share of edited patches with more than one distinct author), mean-quality, mean-resource-value, a mutualism-index averaging contributor benefit and resource value, coediting-density (network density of the co-editing graph), active-pages-share, and task-completion-rate. The model logs every edit as a bipartite edge (tick, author_id, pageid, specialty, topic_tag, quality), exportable to CSV.
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NearshoreABM simulates whether a region captures the production linkages that nearshoring makes available, or fails to capture them because physical infrastructure and credit supply bind first.
The model runs over the 32 Mexican states at quarterly frequency. Multinational anchor firms decide whether to enter and where to locate, following Melitz selection on heterogeneous productivity under trade-policy uncertainty. Domestic supplier firms decide whether to formalise and whether to invest in quality, and may or may not obtain a contract with an anchor. A banking sector allocates a finite regional credit supply according to observed default risk, serving anchor firms before suppliers.
Electricity and water capacity enter production as non-linear congestion penalties with an engineering-based threshold, so the response of output to demand growth is discontinuous rather than proportional: below the threshold there is no penalty at all, between threshold and capacity the penalty grows quadratically, and above capacity it decays exponentially. Congestion is rivalrous within the quarter, which makes the order of production economically meaningful rather than incidental.
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This version adds a Maslowian entropy to each agent decision based on Kendrick et. al. Rudimentary implementation assumes agents with lower scores are more likely to make decisions autonomously rather than sociotropically.
This ABM looks at the effect of multiple reviewers and their behavior on the quality and efficiency of peer review. It models a community of scientists who alternatively act as “author” or “reviewer” at each turn.
This repository contains a Python simulation script for studying network-based linguistic diversity. The model extends the classic Greenberg Diversity Index by introducing diversity measures defined over social ties rather than only over population shares. It also includes two extensions: a competence-conditioned version and a multilayer version.
The model attempts to explore the trade-offs between immigration policies and successfully identifying human trafficking victims.
This model looks at the effects of a “control” on agent populations. Much like farmers spraying pesticides/herbicides to manage pest populations, the user sets a control management regiment to be use
Simulates the construction of scientific journal publications, including authors, references, contents and peer review. Also simulates collective learning on a fitness landscape. Described in: Watts, Christopher & Nigel Gilbert (forthcoming) “Does cumulative advantage affect collective learning in science? An agent-based simulation”, Scientometrics.
Displaying 10 of 71 results for "Arthur Perrotton" clear search