Computational Model Library

Displaying 10 of 418 results social clear

This model illustrates how the effective population size and the rate of change in mean skill level of a cultural trait are affected by the presence of natural selection and/or the cultural transmission mechanism by which it is passed.

This is the R code of the mathematical model that includes the decision making formulations for artificial agents. This code corresponds to equations 1-70 given in the paper “A Mathematical Model of The Beer Game”.

We used a computer simulation to measure how well different network structures (fully connected, small world, lattice, and random) find and exploit resource peaks in a variable environment.

MoPAgrIB model simulates the movement of cultivated patches in a savannah vegetation mosaic ; how they move and relocate through the landscape, depending on farming practices, population growth, social rules and vegetation growth.

Effect of communication in irrigation games

Marco Janssen Jacopo Baggio | Published Wednesday, January 14, 2015 | Last modified Wednesday, August 09, 2017

The model includes different formulations how agents make decisions in irrigation games and this is compared with empirical data. The aim is to test different theoretical models, especially explaining effect of communication.

Population aggregation in ancient arid environments

Marco Janssen | Published Tuesday, May 04, 2010 | Last modified Saturday, April 27, 2013

The purpose of this model is to help understand how prehistoric societies adapted to the prehistoric American southwest landscape. In the American southwest there is a high degree of environmental var

Modeling Arabian Upraise, a System Dynamics Approach: Egypt case study

Morteza Nazari | Published Wednesday, October 05, 2011 | Last modified Saturday, April 27, 2013

A System Dynamics Model to anticipate insurgent movements and policy design to handle them .

This model, realized on the NetLogo platform, compares utility levels at home and abroad to simulate agents’ migration and their eventual return. Our model is based on two fundamental individual features, i.e. risk aversion and initial expectation, which characterize the dynamics of different agents according to the evolution of their social contacts.

A simple Multi-Agent System of the Tragedy Of the Commons (MASTOC-s)

Julia Schindler | Published Friday, June 29, 2012 | Last modified Saturday, April 27, 2013

This is a simple model replicating Hardin’s Tragedy of the Commons using reactive agents that have psychological behavioral and social preferences.

Peer reviewed Strategy with Externalities

J Applegate Glenn Hoetker | Published Thursday, December 21, 2017

The SWE models firms search behaviour as the performance landscape shifts. The shift represents society’s pricing of negative externalities, and the performance landscape is an NK structure. The model is written in NetLogo.

Displaying 10 of 418 results social clear

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