Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This is based off my previous Profiler tutorial model, but with an added tutorial on converting it into a model usable with BehaviorSpace, and creating a BehaviorSpace experiment.
We build a computational model to investigate, in an evolutionary setting, a series of questions pertaining to happiness.
the model can be used to describe the product diffusion in an Advance Selling Strategy. this model takes into account the consumers product adoption, and describe consumer’s online behavior based on four states.
Simulates biobehavioral interactions between 2 populations of hominins.
A theoretical model of the emergence of climate mitigation - a two-level game theoretic representation
Using Sierra Leone as a test case, the purpose of the model is to explore the role of geography in a resource-driven war. An ABM is integrated with geographic information systems (GIS) for this purpose.
Comparing impact of alternative behavioral theories in a simple social-ecological system.
Dynamic bipartite network model of agents and games in which agents can participate in multiple public goods games.
The purpose of this model is to analyze the dynamics of endogenously created oscillations in housing prices using a system dynamics simulation model, built from the perspective of construction companies.
We used our model to test how different combinations of dominance interactions present in H. saltator could result in linear, despotic, or shared hierarchies.
Displaying 10 of 1173 results