Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
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We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 221 results for "Martin Neumann" clear search
Models land-use, perception, and biocultural interactions between two forager populations.
Model of shifting cultivation. All parameters can be controlled by the user or the model can be run in adaptive mode, in which agents innovate and select parameters.
ThomondSim is a simulation of the political and economic landscape of the medieval kingdom of Thomond, southwestern Ireland, between 1276 and 1318.
Its goal is to analyze how deteriorating environmental and economic conditions caused by the Little Ice Age (LIA), the Great European Famine of 1315-1322, and wars between England and Scotland affected the outcomes of a local war involving Gaelic and English aristocratic lineages.
This ABM attempts to model both the effects of devastation on the human environment and the modus operandi of late-medieval war and diplomacy.
The model is the digital counterpart of the science discovery board game The Triumphs of Turlough. Its procedures closely correspond to the game’s mechanics, to the point that ToT can be considered an interactive, analog version of this ABM.
Model explains both the final state and the dynamics of the development process of the wine sector in the Małopolska region in Poland. Model admits heterogeneous agents (regular farms,large and small vineyards).
The model is based on Swann and Buhrmester’s Identity Fusion behavioural theory, which seeks to explain why an individual puts the group’s priorities above their personal expectations. In order to observe the theory and validate group behaviour, a case study was carried out focusing on scenarios of group violence in football stadiums in Brazil. For the modelling, each agent has a distribution of levels of identification with the group to which they belong, with their level of fusion varying between 1 and 5. According to behavioural theory, an individual’s degree of fusion with the group directly interferes with their behaviour of replicating actions and absorbing group beliefs.
Contains python3 code to replicate the opinion dynamics model from our (so far unpublished) JASSS sumbission “A Balance Model of Opinion Hyperpolarization”. The main function is run_model(), which returns a dictionary object containing various outcome metrics.
This repository includes an epidemic agent-based model that simulates the spread of Covid-19 epidemic. Normal.nlogo is the main file, while Exploring-zoning.nlogo and Exploring-Testing-With-Tracking.nlogo are modefied models to test the two strategies and run experiments.
The model constructs a complex network of traffic based on the main urban area of Zhengzhou, China, and simulates the urban rainfall process using the ABM model to analyse the real-time risk of flooding hazards in the nodes of the complex network.
This model implements a coupled opinion-mobility agent-based framework in NetLogo, extending Attraction-Repulsion Model (ARM) dynamics with endogenous migration in continuous 2D space.
Each agent has an opinion s in [0,1] and a spatial position (x,y). Agents interact locally within an interaction radius, with exposure-controlled interaction probability. Opinion updates follow ARM rules: attraction for small opinion distance and repulsion for large distance (tolerance threshold T). After social interaction, agents move according to a social-force mechanism that balances attraction to similar neighbors and avoidance of dissimilar neighbors, controlled by orientation bias (approaching goods vs leaving bads). The model also includes an optional exposure-mobility coupling setting.
Main outputs include polarization (P), spatial assortativity (Moran’s I), mixed-neighbor fraction (f_mix), and good-component count (N_g). The model is designed to study phase behavior of polarization and segregation under mobility and tolerance heterogeneity.
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A very simple model elaborated to explore what may happens when buyers (travelers) have more information than sellers (tourist destinations)
Displaying 10 of 221 results for "Martin Neumann" clear search