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Displaying 10 of 113 results for "Andrés Cardona" clear search
This model simulates networking mechanisms of an empirical social network. It correlates event determinants with place-based geography and social capital production.
The purpose of the model is to examine the strength of network connections in a ceremonial exchange network in a non-hierarchical society.
Merger and acquisition (M&A) activity has many strategic and operational objectives. One operational objective is to develop common and efficient information systems that maybe the source of creating
This is a first preliminary simulation model to model segregation in the city of Salzburg, Austria.
This model is a more comprehensive version of the original model; descriptions and expanations are added
In this model agents meet, evaluate one another, decide whether or not to date, if and when to become sexual partners, and when to break up.
The TechNet_04 is an abstract model that embeds a simple cultural tranmission process in an environment where interaction is structured by spatially-situated networks.
In order to test how prosocial strategies (compassionate altruism vs. reciprocity) grow over time, we developed an evolutionary simulation model where artificial agents are equipped with different emotionally-based drivers that vary in strength. Evolutionary algorithms mimic the evolutionary selection process by letting the chances of agents conceiving offspring depend on their fitness. Equipping the agents with heritable prosocial strategies allows for a selection of those strategies that result in the highest fitness. Since some prosocial attributes may be more successful than others, an initially heterogeneous population can specialize towards altruism or reciprocity. The success of particular prosocial strategies is also expected to depend on the cultural norms and environmental conditions the agents live in.
While the world’s total urban population continues to grow, this growth is not equal. Some cities are declining, resulting in urban shrinkage which is now a global phenomenon. Many problems emerge due to urban shrinkage including population loss, economic depression, vacant properties and the contraction of housing markets. To explore this issue, this paper presents an agent-based model stylized on spatially explicit data of Detroit Tri-county area, an area witnessing urban shrinkage. Specifically, the model examines how micro-level housing trades impact urban shrinkage by capturing interactions between sellers and buyers within different sub-housing markets. The stylized model results highlight not only how we can simulate housing transactions but the aggregate market conditions relating to urban shrinkage (i.e., the contraction of housing markets). To this end, the paper demonstrates the potential of simulation to explore urban shrinkage and potentially offers a means to test polices to alleviate this issue.
The purpose of the model is to collect information on human decision-making in the context of coalition formation games. The model uses a human-in-the-loop approach, and a single human is involved in each trial. All other agents are controlled by the ABMSCORE algorithm (Vernon-Bido and Collins 2020), which is an extension of the algorithm created by Collins and Frydenlund (2018). The glove game, a standard cooperative game, is used as the model scenario.
The intent of the game is to collection information on the human players behavior and how that compares to the computerized agents behavior. The final coalition structure of the game is compared to an ideal output (the core of the games).
Displaying 10 of 113 results for "Andrés Cardona" clear search