Computational Model Library

Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.

All users of models published in the library must cite model authors when they use and benefit from their code.

Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.

Displaying 10 of 1137 results for "J A Cuesta" clear search

Hominin Ecodynamics v.1.1 (update for perception and interaction)

C Michael Barton | Published Wednesday, August 15, 2012 | Last modified Saturday, April 27, 2013

Models land-use, perception, and biocultural interactions between two forager populations.

A simplified Arthur & Polak logic circuit model of combinatory technology build-out via incremental development. Only some inventions trigger radical effects, suggesting they depend on whole interdependent systems rather than specific innovations.

In this model, we simulate the navigation behavior of homing pigeons. Specifically we use genetic algorithms to optimize the navigation and flocking parameters of pigeon agents.

Peer reviewed A financial market with zero intelligence agents

edgarkp | Published Wednesday, March 27, 2024

The model’s aim is to represent the price dynamics under very simple market conditions, given the values adopted by the user for the model parameters. We suppose the market of a financial asset contains agents on the hypothesis they have zero-intelligence. In each period, a certain amount of agents are randomly selected to participate to the market. Each of these agents decides, in a equiprobable way, between proposing to make a transaction (talk = 1) or not (talk = 0). Again in an equiprobable way, each participating agent decides to speak on the supply (ask) or the demand side (bid) of the market, and proposes a volume of assets, where this number is drawn randomly from a uniform distribution. The granularity depends on various factors, including market conventions, the type of assets or goods being traded, and regulatory requirements. In some markets, high granularity is essential to capture small price movements accurately, while in others, coarser granularity is sufficient due to the nature of the assets or goods being traded

This is the R code of the mathematical model that includes the decision making formulations for artificial agents. This code corresponds to equations 1-70 given in the paper “A Mathematical Model of The Beer Game”.

A Model of Social and Cognitive Coherence

Bruce Edmonds | Published Saturday, July 09, 2016 | Last modified Saturday, July 09, 2016

This is a model of coherency based belief within a dynamic network of individuals. Described in an invited talk on workshop on Coherence, Berlin, 9th July 2016.

A spatial model of resource-consumer dynamics

Arend Ligtenberg Guus Ten Broeke George Ak Van Voorn Jaap Molenaar | Published Wednesday, January 11, 2017 | Last modified Thursday, September 17, 2020

The model simulates agents in a spatial environment competing for a common resource that grows on patches. The resource is converted to energy, which is needed for performing actions and for surviving.

Replication of a Social-Links-Evolution-Model

Sascha Holzhauer | Published Wednesday, December 01, 2010 | Last modified Saturday, April 27, 2013

ReSolEvo File output version

Human mate choice is a complex system

Paul Smaldino Jeffrey C Schank | Published Friday, February 08, 2013 | Last modified Saturday, April 27, 2013

A general model of human mate choice in which agents are localized in space, interact with close neighbors, and tend to range either near or far. At the individual level, our model uses two oft-used but incompletely understood decision rules: one based on preferences for similar partners, the other for maximally attractive partners.

A Toy Model for the Abilene Paradox

Victor Sahin | Published Monday, June 17, 2019 | Last modified Sunday, July 14, 2019

This version adds a Maslowian entropy to each agent decision based on Kendrick et. al. Rudimentary implementation assumes agents with lower scores are more likely to make decisions autonomously rather than sociotropically.

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