Computational Model Library

Displaying 10 of 32 results for 'Archaeology'

Nice Musical Chairs

Andreas Angourakis | Published Friday, February 05, 2016 | Last modified Friday, November 17, 2017

The Nice Musical Chairs (NMC) model represent the competition for space between groups of stakeholders of farming and herding activities in the arid Afro-Eurasia.

This model represents technological and ecological behaviors of mobile hunter-gatherers, in a variable environment, as they produce, use, and discard chipped stone artifacts. The results can be analyzed and compared with archaeological sites.

TechNet_04: Cultural Transmission in a Spatially-Situated Network

Andrew White | Published Monday, October 08, 2012 | Last modified Saturday, April 27, 2013

The TechNet_04 is an abstract model that embeds a simple cultural tranmission process in an environment where interaction is structured by spatially-situated networks.

MayaSim: An agent-based model of the ancient Maya social-ecological system

Scott Heckbert | Published Wednesday, July 11, 2012 | Last modified Tuesday, July 02, 2013

MayaSim is an agent-based, cellular automata and network model of the ancient Maya. Biophysical and anthropogenic processes interact to grow a complex social ecological system.

Hohokam Water Management Simulation (HWM)

John Murphy | Published Wednesday, August 31, 2011 | Last modified Saturday, April 27, 2013

Simulation of irrigation system management using archaeological data from southern Arizona

The role of spatial foresight in models of hominin dispersal

Colin Wren | Published Monday, February 24, 2014 | Last modified Monday, July 14, 2014

The natural selection of foresight, an accuracy at assess the environment, under degrees of environmental heterogeneity. The model is designed to connect local scale mobility, from foraging, with the global scale phenomenon of population dispersal.

MERCURY: an ABM of tableware trade in the Roman East

Tom Brughmans Jeroen Poblome | Published Thursday, September 25, 2014 | Last modified Friday, May 01, 2015

MERCURY aims to represent and explore two descriptive models of the functioning of the Roman trade system that aim to explain the observed strong differences in the wideness of distributions of Roman tableware.

Peer reviewed A Neutral Model of Stone Raw Material Procurement

Marco Janssen Simen Oestmo | Published Tuesday, October 01, 2013

A simple model of random encounters of materials that produces distributions as found in the archaeological record.

cluster analysis

Lars SpÄng | Published Tuesday, November 07, 2017

This model demonstrates how to illustrate a cluster pattern by counting turtles within i moving circle with a specified radius. The procedure is common in archaeological spatial analysis.

Displaying 10 of 32 results for 'Archaeology'

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