Computational Model Library

Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.

All users of models published in the library must cite model authors when they use and benefit from their code.

Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.

Displaying 10 of 208 results ABM clear search

Agent-based modeling and simulation (ABMS) is a class of computational models for simulating the actions and interactions of autonomous agents with the goal of assessing their effects on a system as a whole. Several frameworks for generating parallel ABMS applications have been developed taking advantage of their common characteristics, but there is a lack of a general benchmark for comparing the performance of generated applications. We propose and design a benchmark that takes into consideration the most common characteristics of this type of applications and includes parameters for influencing their relevant performance aspects. We provide an initial implementation of the benchmark for FLAME one of the most popular parallel ABMS platforms, and we use it for comparing the applications generated by these platforms.

Reducing packaging waste is a critical challenge that requires organizations to collaborate within circular ecosystems, considering social, economic, and technical variables like decision-making behavior, material prices, and available technologies. Agent-Based Modeling (ABM) offers a valuable methodology for understanding these complex dynamics. In our research, we have developed an ABM to explore circular ecosystems’ potential in reducing packaging waste, using a case study of the Dutch food packaging ecosystem. The model incorporates three types of agents—beverage producers, packaging producers, and waste treaters—who can form closed-loop recycling systems.

Beverage Producer Agents: These agents represent the beverage company divided into five types based on packaging formats: cans, PET bottles, glass bottles, cartons, and bag-in-boxes. Each producer has specific packaging demands based on product volume, type, weight, and reuse potential. They select packaging suppliers annually, guided by deterministic decision styles: bargaining (seeking the lowest price) or problem-solving (prioritizing high recycled content).

Packaging Producer Agents: These agents are responsible for creating packaging using either recycled or virgin materials. The model assumes a mix of monopolistic and competitive market situations, with agents calculating annual material needs. Decision styles influence their choices: bargaining agents compare recycled and virgin material costs, while problem-solving agents prioritize maximum recycled content. They calculate recycled content in packaging and set prices accordingly, ensuring all produced packaging is sold within or outside the model.

GODS: Gossip-Oriented Dilemma Simulator

Jan Majewski | Published Wednesday, September 04, 2024 | Last modified Monday, September 29, 2025

Model of influence of access to social information spread via social network on decisions in a two-person game.

Peer reviewed Behavior changes through influence

Daria Soboleva | Published Friday, August 30, 2024

The model is designed to simulate the behavior and decision-making processes of individuals (agents) in a social network. It aims to represent the changes in individual probability to take any action based on changes in attributes. The action is anything that can be reasonably influenced by the three influencing methods implemented in this model: peer pressure, social media, and state campaigns, and for which the user has a decision-making model. The model is implemented in the multi-agent programmable environment NetLogo 6.3.0.

A flexible framework for Agent-Based Models (ABM), the ‘epiworldR’ package provides methods for prototyping disease outbreaks and transmission models using a ‘C++’ backend, making it very fast. It supports multiple epidemiological models, including the Susceptible-Infected-Susceptible (SIS), Susceptible-Infected-Removed (SIR), Susceptible-Exposed-Infected-Removed (SEIR), and others, involving arbitrary mitigation policies and multiple-disease models. Users can specify infectiousness/susceptibility rates as a function of agents’ features, providing great complexity for the model dynamics. Furthermore, ‘epiworldR’ is ideal for simulation studies featuring large populations.

Peer reviewed Agent-Based Insight into Eco-Choices: Simulating the Fast Fashion Shift

Daria Soboleva Angel Sánchez | Published Wednesday, August 07, 2024 | Last modified Wednesday, June 11, 2025

The present model was created and used for the study titled ``Agent-Based Insight into Eco-Choices: Simulating the Fast Fashion Shift.” The model is implemented in the multi-agent programmable environment NetLogo 6.3.0. The model is designed to simulate the behavior and decision-making processes of individuals (agents) in a social network. It focuses on how agents interact with their peers, social media, and government campaigns, specifically regarding their likelihood to purchase fast fashion.

FIsheries Simulation with Human COmplex DEcision-making (FISHCODE) is an agent-based model to depict and analyze current and future spatio-temporal dynamics of three German fishing fleets in the southern North Sea. Every agent (fishing vessel) makes daily decisions about if, what, and how long to fish. Weather, fuel and fish prices, as well as the actions of their colleagues influence agents’ decisions. To combine behavioral theories and enable agents to make dynamic decision, we implemented the Consumat approach, a framework in which agents’ decisions vary in complexity and social engagement depending on their satisfaction and uncertainty. Every agent has three satisfactions and two uncertainties representing different behavioral aspects, i.e. habitual behavior, profit maximization, competition, conformism, and planning insecurity. Availability of extensive information on fishing trips allowed us to parameterize many model parameters directly from data, while others were calibrated using pattern oriented modelling. Model validation showed that spatial and temporal aggregated ABM outputs were in realistic ranges when compared to observed data. Our ABM hence represents a tool to assess the impact of the ever growing challenges to North Sea fisheries and provides insight into fisher behavior beyond profit maximization.

Sahelian transhumance is a type of socio-economic and environmental pastoral mobility. It involves the movement of herds from their terroir of origin (i.e., their original pastures) to one or more host terroirs, followed by a return to the terroir of origin.  According to certain pastoralists, the mobility of herds is planned to prevent environmental degradation, given the continuous dependence of these herds on their environment. However, these herds emit Greenhouse Gases (GHGs) in the spaces they traverse. Given that GHGs contribute to global warming, our long-term objective is to quantify the GHGs emitted by Sahelian herds. The determination of these herds’ GHG emissions requires: (1) the artificial replication of the transhumance, and (2) precise knowledge of the space used during their transhumance.
This article presents the design of an artificial replication of the transhumance through an agent-based model named MSTRANS. MSTRANS determines the space used by transhumant herds, based on the decision-making process of Sahelian transhumants.
MSTRANS integrates a constrained multi-objective optimization problem and algorithms into an agent-based model. The constrained multi-objective optimization problem encapsulates the rationality and adaptability of pastoral strategies. Interactions between a transhumant and its socio-economic network are modeled using algorithms, diffusion processes, and within the multi-objective optimization problem. The dynamics of pastoral resources are formalized at various spatio-temporal scales using equations that are integrated into the algorithms.
The results of MSTRANS are validated using GPS data collected from transhumant herds in Senegal. MSTRANS results highlight the relevance of integrated models and constrained multi-objective optimization for modeling and monitoring the movements of transhumant herds in the Sahel. Now specialists in calculating greenhouse gas emissions have a reproducible and reusable tool for determining the space occupied by transhumant herds in a Sahelian country. In addition, decision-makers, pastoralists, veterinarians and traders have a reproducible and reusable tool to help them make environmental and socio-economic decisions.

Large outbreaks of Shigella sonnei among children in Haredi Jewish (ultra-Orthodox) communities in Brooklyn, New York have occurred every 3–5 years since at least the mid-1980s. These outbreaks are partially attributable to large numbers of young children in these communities, with transmission highest in child care and school settings, and secondary transmission within households. As these outbreaks have been prolonged and difficult to control, we developed an agent-based model of shigellosis transmission among children in these communities to support New York City Department of Health and Mental Hygiene staff. Simulated children were assigned an initial susceptible, infectious, or recovered (immune) status and interacted and moved between their home, child care program or school, and a community site. We calibrated the model according to observed case counts as reported to the Health Department. Our goal was to better understand the efficacy of existing interventions and whether limited outreach resources could be focused more effectively.

This study employs a hierarchical cross-departmental ABM to explore the question: How and to what extent are the land use policies enforced when assessed against the real-world land use pattern? Specifically, two sub-questions are of interest: How can real-world policy interactions be abstracted into the behavior across hierarchical governmental departments in the model? How can the level of enforcement for each land use policy be quantified under these interactions? We build three hierarchical agents—the central level, the local level that incorporates three departments, and the village collective level—with simplified but plausible processes of land use change, with levels of enforcement of different land use policies as key parameters. We calibrate the model using a genetic algorithm to determine those parameters and answer our research question. We further applied the model to simulate potential land use changes and investigate the implications of different policy options. The results are expected to provide insights into the intricate relationships shaping land use processes, contributing to evidence-based decision-making in urban planning and sustainable land use management.

Displaying 10 of 208 results ABM clear search

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