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This is a NetLogo version of Buhl et al.’s (2005) model of self-organised digging activity in ant colonies. It was built for a master’s course on self-organisation and its intended use is still educational. The ants’ behavior can easily be changed by toggling switches on the interface, or, for more advanced students, there is R code included allowing the model to be run and analysed through RNetLogo.
Dynamic bipartite network model of agents and games in which agents can participate in multiple public goods games.
A model of innovation diffusion in a structured population with two groups who are averse to adopting a produce popular with the outgroup.
This abstract model explores the emergence of altruistic behavior in networked societies. The model allows users to experiment with a number of population-level parameters to better understand what conditions contribute to the emergence of altruism.
An empirically validated agent-based model of circular migration
This is a model of innovation implementation inside an organization. It characterizes an innovation as a set of distributed and technically interdependent tasks performed by a number of different and socially interconnected frontline workers.
A simple model to assess the effect of connectivity on interacting species (i.e. predator-prey type)
Original model of chiefdom modeled in terms of a hierarchical, scale-free network
3.8 with Unis
This agent-based model using ‘Blanche’ software provides policy-makers with a simulation-based demonstration illustrating how autonomous agents network and operate complementary systems in a decentral