Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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The model’s purpose is to provide a potential explanation for the emergence, sustenance and decline of unpopular norms based on pluralistic ignorance on a social network.
Simulation-Framework to study the governance of complex, network-like sociotechnical systems by means of ABM. Agents’ behaviour is based on a sociological model of action. A set of basic governance mechanisms helps to conduct first experiments.
The purpose of this agent-based model is to compare different variants of crowdworking in a general way, so that the obtained results are independent of specific details of the crowdworking platform. It features many adjustable parameters that can be used to calibrate the model to empirical data, but also when not calibrated it yields essential results about crowdworking in general.
Agents compete for contracts on a virtual crowdworking platform. Each agent is defined by various properties like qualification and income expectation. Agents that are unable to turn a profit have a chance to quit the crowdworking platform and new crowdworkers can replace them. Thus the model has features of an evolutionary process, filtering out the ill suited agents, and generating a realistic distribution of agents from an initially random one. To simulate a stable system, the amount of contracts issued per day can be set constant, as well as the number of crowdworkers. If one is interested in a dynamically changing platform, the simulation can also be initialized in a way that increases or decreases the number of crowdworkers or number of contracts over time. Thus, a large variety of scenarios can be investigated.
This is a basic Susceptible, Infected, Recovered (SIR) model. This model explores the spread of disease in a space. In particular, it explores how changing assumptions about the number of susceptible people, starting number of infected people, as well as the disease’s infection probability, and average duration of infection. The model shows that the interactions of agents can drastically affect the results of the model.
We used it in our course on COVID-19: https://www.csats.psu.edu/science-of-covid19
This is an extension of the basic Suceptible, Infected, Recovered (SIR) model. This model explores the spread of disease in two spaces, one a treatment, and one a control. Through the modeling options, one can explore how changing assumptions about the number of susceptible people, starting number of infected people, the disease’s infection probability, and average duration impacts the outcome. In addition, this version allows users to explore how public health interventions like social distancing, masking, and isolation can affect the number of people infected. The model shows that the interactions of agents, and the interventions can drastically affect the results of the model.
We used the model in our course about COVID-19: https://www.csats.psu.edu/science-of-covid19
The model is about customers going to a restaurant when they are hungry. They wait in the queue if no tables are available. Customers can leave the restaurant and got upset and decide to never return to the restaurant. The model tries to show 2 things: 1.the main caracteristics of the people that decided to never return to the restaurant and 2.the main factors that can impact the total number of customers that decided to never return to the restaurant.
A more complete description of the model can be found in Appendix I as an ODD protocol. This model is an expansion of the Hemelrijk (1996) that was expanded to include a simple food seeking behavior.
Perpetual Motion Machine - A simple economy that operates at both a biophysical and economic level, and is sustainable. The goal: to determine the necessary and sufficient conditions of sustainability, and the attendant necessary trade-offs.
EiLab explores the role of entropy in simple economic models. EiLab is one of several models exploring the dynamics of sustainable economics – PSoup, ModEco, EiLab, OamLab, MppLab, TpLab, and CmLab.
Using chains of replicas of Atwood’s Machine, this model explores implications of the Maximum Power Principle. It is one of a series of models exploring the dynamics of sustainable economics – PSoup, ModEco, EiLab, OamLab, MppLab, TpLab, EiLab.
Displaying 10 of 300 results for "Martin Lange" clear search