Computational Model Library

Displaying 10 of 65 results cooperation clear

This program simulates a group of hunter-gatherer (households) moving randomly over an artificial landscapoe pulated with resources randomly distributed (a Gaussian distribution). To survive, agents hunt and gather using their own labor resources and available technology. When labor and technology is not enough to compensate the resource difficulty of access, they need to cooperate. The purpose of the model is to analyze the consequences of cooperation on cultural diversity: the more the agents cooperate, the more their culture (a 10 componenet vector) is updated to imitate the culture of cooperative agents. The less the agent cooperates, the more different its culture becomes.

Social Closure and the Evolution of Cooperation via Indirect Reciprocity

Simone Righi Károly Takács | Published Saturday, June 09, 2018 | Last modified Saturday, June 09, 2018

Righi S., Takacs K., Social Closure and the Evolution of Cooperation via Indirect Reciprocity, Resubmitted after Revisions to Scientific Reports

Spatial model of the noisy Prisoner's Dilemma with reward shift

Matus Halas | Published Thursday, March 05, 2015 | Last modified Tuesday, May 29, 2018

Interactions of players embedded in a closed square lattice are determined by distance and overall gains and they lead to shifts of reward payoff between temptation and punishment. A new winner balancing against threats is ultimately discovered.

EthnoCultural Tag model (ECT)

David Hales Bruce Edmonds | Published Friday, October 16, 2015 | Last modified Wednesday, May 09, 2018

Captures interplay between fixed ethnic markers and culturally evolved tags in the evolution of cooperation and ethnocentrism. Agents evolve cultural tags, behavioural game strategies and in-group definitions. Ethnic markers are fixed.

Cooperation Under Resources Pressure (CURP)

María Pereda José Manuel Galán Ordax José Ignacio Santos Martín | Published Monday, November 21, 2016 | Last modified Wednesday, April 25, 2018

This is an agent-based model designed to explore the evolution of cooperation under changes in resources availability for a given population

Cyberworld 1

Dmitry Brizhinev Nathan Ryan Roger Bradbury | Published Thursday, April 23, 2015 | Last modified Sunday, February 25, 2018

A Repast Simphony model of interactions (conflict and cooperation) between states

Effect of communication in irrigation games

Marco Janssen Jacopo Baggio | Published Wednesday, January 14, 2015 | Last modified Wednesday, August 09, 2017

The model includes different formulations how agents make decisions in irrigation games and this is compared with empirical data. The aim is to test different theoretical models, especially explaining effect of communication.

This model simulates how collective self-organisation among individuals that manage irrigation resource collectively.

Nice Musical Chairs

Andreas Angourakis | Published Friday, February 05, 2016 | Last modified Friday, November 17, 2017

The Nice Musical Chairs (NMC) model represent the competition for space between groups of stakeholders of farming and herding activities in the arid Afro-Eurasia.

Evolution of cooperation with strangers

Marco Janssen | Published Friday, October 15, 2010 | Last modified Wednesday, November 13, 2013

The model is used to study the conditions under which agents will cooperate in one-shot two-player Prisoner’s Dilemma games if they are able to withdraw from playing the game and can learn to recogniz

Displaying 10 of 65 results cooperation clear

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