Computational Model Library

Displaying 10 of 17 results for 'Etti Winter'

Presented here is a socioeconomic agent-based model (ABM) to examine the Hollywood labor system as a network within a simulated movie labor market based on preferential attachment and compare the findings with 50 co-production ego networks during the 2015 movie year. Using the ABM, I test the role slight individual preference for racial and ethnic similarity within one’s own network at the microlevel and find that it is insufficient to explain the phenomena of racial and ethnic underrepresentation at the macrolevel. The ABM also includes the ability to test alternative explanations, such as overt opportunity loss as a possible explanation.

Within the archeological record for Bronze Age Chinese culture, there continues to be a gap in our understanding of the sudden rise of the Erlitou State from the previous late Longshan chiefdoms. In order to examine this period, I developed and used an agent-based model (ABM) to explore possible socio-politically relevant hypotheses for the gap between the demise of the late Longshan cultures and rise of the first state level society in East Asia. I tested land use strategy making and collective action in response to drought and flooding scenarios, the two plausible environmental hazards at that time. The model results show cases of emergent behavior where an increase in social complexity could have been experienced if a catastrophic event occurred while the population was sufficiently prepared for a different catastrophe, suggesting a plausible lead for future research into determining the life of the time period.

The ABM published here was originally developed in 2016 and its results published in the Proceedings of the 2017 Winter Simulation Conference.

NeoCOOP is an iteration-based ABM that uses Reinforcement Learning and Artificial Evolution as adaptive-mechanisms to simulate the emergence of resource trading beliefs among Neolithic-inspired households.

The BASAR model aims to investigate different approaches to describe small-scale farmers’ decision-making in the context of diversified agroforestry adoption in rural Rwanda. Thereby, it compares random behaviour with perfect rationality (non-discounted and discounted utility maximization), bounded rationality (satisficing and fast and frugal decision tree heuristics), Theory of Planned Behaviour, and a probabilistic regression-based approach. It is aimed at policy-makers, extension agents, and cooperatives to better understand how rural farmers decide about implementing innovative agricultural practices such as agroforestry and at modelers to support them in selecting an approach to represent human decision-making in ABMs of Social-Ecological Systems. The overall objective is to identify a suitable approach to describe human decision-making and therefore improve forecasts of adoption rates and support the development and implementation of interventions that aim to raise low adoption rates.

Human-in-the-loop Experiment of the Strategic Coalition Formation using the glove game

Andrew Collins | Published Monday, November 23, 2020 | Last modified Wednesday, June 22, 2022

The purpose of the model is to collect information on human decision-making in the context of coalition formation games. The model uses a human-in-the-loop approach, and a single human is involved in each trial. All other agents are controlled by the ABMSCORE algorithm (Vernon-Bido and Collins 2020), which is an extension of the algorithm created by Collins and Frydenlund (2018). The glove game, a standard cooperative game, is used as the model scenario.

The intent of the game is to collection information on the human players behavior and how that compares to the computerized agents behavior. The final coalition structure of the game is compared to an ideal output (the core of the games).

This model is an agent-based simulation written in Python 2.7, which simulates the cost of social care in an ageing UK population. The simulation incorporates processes of population change which affect the demand for and supply of social care, including health status, partnership formation, fertility and mortality. Fertility and mortality rates are drawn from UK population data, then projected forward to 2050 using the methods developed by Lee and Carter 1992.

The model demonstrates that rising life expectancy combined with lower birthrates leads to growing social care costs across the population. More surprisingly, the model shows that the oft-proposed intervention of raising the retirement age has limited utility; some reductions in costs are attained initially, but these reductions taper off beyond age 70. Subsequent work has enhanced and extended this model by adding more detail to agent behaviours and familial relationships.

The version of the model provided here produces outputs in a format compatible with the GEM-SA uncertainty quantification software by Kennedy and O’Hagan. This allows sensitivity analyses to be performed using Gaussian Process Emulation.

The Simulating Agroforestry Adoption in Rural Indonesia (SAFARI) model aims at exploring the adoption of illipe rubber agroforestry systems by farming households in the case study region in rural Indonesia. Thereby, the ABM simulates the interdependencies of agroforestry systems and local livelihoods, income, land use, biodiversity, and carbon fixation. The model contrasts development paths without agroforestry (business as usual (BAU) scenario), corresponding to a scenario where the government promotes rubber monoculture, with the introduction of illipe rubber agroforestry systems (IRA scenario) as an alternative. It aims to support policy-makers to assess the potential of IRA over larger temporal and spatial scales.

This model simulates different seeding strategies for information diffusion in a social network adjusted to a case study area in rural Zambia. It systematically evaluates different criteria for seed selection (centrality measures and hierarchy), number of seeds, and interaction effects between seed selection criteria and set size.

Peer reviewed General Housing Model

J Applegate | Published Thursday, May 07, 2020

The General Housing Model demonstrates a basic housing market with bank lending, renters, owners and landlords. This model was developed as a base to which students contributed additional functions during Arizona State University’s 2020 Winter School: Agent-Based Modeling of Social-Ecological Systems.

SWIM is a simulation of water management, designed to study interactions among water managers and customers in Phoenix and Tucson, Arizona. The simulation can be used to study manager interaction in Phoenix, manager and customer messaging and water conservation in Tucson, and when coupled to the Water Balance Model (U New Hampshire), impacts of management and consumer choices on regional hydrology.


Murphy, John T., Jonathan Ozik, Nicholson T. Collier, Mark Altaweel, Richard B. Lammers, Alexander A. Prusevich, Andrew Kliskey, and Lilian Alessa. “Simulating Regional Hydrology and Water Management: An Integrated Agent-Based Approach.” Winter Simulation Conference, Huntington Beach, CA, 2015.

Displaying 10 of 17 results for 'Etti Winter'

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