Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
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We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This research aims to uncover the micro-mechanisms that drive the macro-level relationship between cultural tolerance and innovation. We focus on the indirect influence of minorities—specifically, workers with diverse domain expertise—within collaboration networks. We propose that minority influence from individuals with different expertise can serve as a key driver of organizational innovation, particularly in dynamic market environments, and that cultural tolerance is critical for enabling such minority-induced innovation. Our model demonstrates that seemingly conflicting empirical patterns between cultural tightness/looseness and innovation can emerge from the same underlying micro-mechanisms, depending on parameter values. A systematic simulation experiment revealed an optimal cultural configuration: a medium level of tolerance (t = 0.6) combined with low consistency (κ = 0.05) produced the fastest adaptation to abrupt market changes. These findings provide evidence that indirect minority influence is a core micro-mechanism linking cultural tolerance to innovation.
The Agent-Based Model for Multiple Team Membership (ABMMTM) simulates design teams searching for viable design solutions, for a large design project that requires multiple design teams that are working simultaneously, under different organizational structures; specifically, the impact of multiple team membership (MTM). The key mechanism under study is how individual agent-level decision-making impacts macro-level project performance, specifically, wage cost. Each agent follows a stochastic learning approach, akin to simulated annealing or reinforcement learning, where they iteratively explore potential design solutions. The agent evaluates new solutions based on a random-walk exploration, accepting improvements while rejecting inferior designs. This iterative process simulates real-world problem-solving dynamics where designers refine solutions based on feedback.
As a proof-of-concept demonstration of assessing the macro-level effects of MTM in organizational design, we developed this agent-based simulation model which was used in a simulation experiment. The scenario is a system design project involving multiple interdependent teams of engineering designers. In this scenario, the required system design is split into three separate but interdependent systems, e.g., the design of a satellite could (trivially) be split into three components: power source, control system, and communication systems; each of three design team is in charge of a design of one of these components. A design team is responsible for ensuring its proposed component’s design meets the design requirement; they are not responsible for the design requirements of the other components. If the design of a given component does not affect the design requirements of the other components, we call this the uncoupled scenario; otherwise, it is a coupled scenario.
Amidst the global trend of increasing market concentration, this paper examines the role of finance
in shaping it. Using Agent-Based Modeling (ABM), we analyze the impact of financial policies on market concentration
and its closely related variables: economic growth and labor income share. We extend the Keynes
meets Schumpeter (K+S) model by incorporating two critical assumptions that influence market concentration.
Policy experiments are conducted with a model validated against historical trends in South Korea. For policy
variables, the Debt-to-Sales Ratio (DSR) limit and interest rate are used as levers to regulate the quantity and
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This code simulates individual-level, longitudinal substance use patterns that can be used to understand how cross-sectional U-shaped distributions of population substance use emerge. Each independent computational object transitions between two states: using a substance (State 1), or not using a substance (State 2). The simulation has two core components. Component 1: each object is assigned a unique risk factor transition probability and unique protective factor transition probability. Component 2: each object’s current decision to use or not use the substance is influenced by the object’s history of decisions (i.e., “path dependence”).
This model simulates household water consumption patterns in an urban environment. Its current setup compares monthly water consumption data, and the results of a daily heuristic water demand model with the simulation results produced by household demographics that is fine tuned via some base demand model. It’s designed to estimate and analyze water demand based on various factors including household demographics, daily routines of residents (working, weekending, vacation patterns), weather conditions (temperature and precipitation), appliance usage patterns, seasonal variations, and special periods such as weekends and holidays. The model aims to help understand how different factors influence residential water consumption and can be used for water demand forecasting and management.
We provide a theory-grounded, socio-geographic agent-based model to present a possible explanation for human movement in the Adriatic region within the Cetina phenomenon.
Focusing on ideas of social capital theory from Piere Bordieu (1986), we implement agent mobility in an abstract geography based on cultural capital (prestige) and social capital (social position). Agents hold myopic representations of social (Schaff, 2016) and geographical networks and decide in a heuristic way on moving (and where) or staying.
The model is implemented in a fork of the Laboratory for Simulation Development (LSD), appended with GIS capabilities (Pereira et. al. 2020).
3spire is an ABM where farming households make management decisions aimed at satisficing along the aspirational dimensions: food self-sufficiency, income, and leisure. Households decision outcomes depend on their social networks, knowledge, assets, household needs, past management, and climate/market trends
The “Descriptive Norm and Fraud Dynamics” model demonstrates how fraudulent behavior can either proliferate or be contained within non-hierarchical organizations, such as peer networks, through social influence taking the form of a descriptive norm. This model expands on the fraud triangle theory, which posits that an individual must concurrently possess a financial motive, perceive an opportunity, and hold a pro-fraud attitude to engage in fraudulent activities (red agent). In the absence of any of these elements, the individual will act honestly (green agent).
The model explores variations in a descriptive norm mechanism, ranging from local distorted knowledge to global perfect knowledge. In the case of local distorted knowledge, agents primarily rely on information from their first-degree colleagues. This knowledge is often distorted because agents are slow to update their empirical expectations, which are only partially revised after one-to-one interactions. On the other end of the spectrum, local perfect knowledge is achieved by incorporating a secondary source of information into the agents’ decision-making process. Here, accurate information provided by an observer is used to update empirical expectations.
The model shows that the same variation of the descriptive norm mechanism could lead to varying aggregate fraud levels across different fraud categories. Two empirically measured norm sensitivity distributions associated with different fraud categories can be selected into the model to see the different aggregate outcomes.
This repository contains an agent-based simulation model exploring how status hierarchies influence the emergence and sustainability of cooperation in task-oriented groups. The model builds on evolutionary game theory to examine the dynamics of cooperation under single-leader and multi-leader hierarchies, investigating factors such as group size, assortativity, and hierarchical clarity. Key findings highlight the trade-offs between different leadership structures in fostering group cooperation and reveal the conditions under which cooperation is most stable.
The repository includes code for simulations, numerical analysis scripts, and visualization tools to replicate the results presented in the manuscript titled “Status hierarchies and the emergence of cooperation in task groups.”
Feel free to explore, reproduce the findings, or adapt the model for further research!
This agent-based model explores the dynamics between human behavior and vaccination strategies during COVID-19 pandemics. It examines how individual risk perceptions influence behaviors and subsequently affect epidemic outcomes in a simulated metropolitan area resembling New York City from December 2020 to May 2021.
Agents modify their daily activities—deciding whether to travel to densely populated urban centers or stay in less crowded neighborhoods—based on their risk perception. This perception is influenced by factors such as risk perception threshold, risk tolerance personality, mortality rate, disease prevalence, and the average number of contacts per agent in crowded settings. Agent characteristics are carefully calibrated to reflect New York City demographics, including age distribution and variations in infection probability and mortality rates across these groups. The agents can experience six distinct health statuses: susceptible, exposed, infectious, recovered from infection, dead, and vaccinated (SEIRDV). The simulation focuses on the Iota and Alpha variants, the dominant strains in New York City during the period.
We simulate six scenarios divided into three main categories:
1. A baseline model without vaccinations where agents exhibit no risk perception and are indifferent to virus transmission and disease prevalence.
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