Computational Model Library

Displaying 10 of 356 results for "Noé Guiraud" clear search

Social and Task Interdependencies in Innovation Implementation

Spiro Maroulis Uri Wilensky | Published Tuesday, June 04, 2013 | Last modified Tuesday, March 04, 2014

This is a model of innovation implementation inside an organization. It characterizes an innovation as a set of distributed and technically interdependent tasks performed by a number of different and socially interconnected frontline workers.

We explore how dynamic processes related to socioeconomic inequality operate to sort students into, and create stratification among, colleges.

Peak-seeking Adder

Julia Kasmire Janne M Korhonen | Published Tuesday, December 02, 2014 | Last modified Friday, February 20, 2015

Continuing on from the Adder model, this adaptation explores how rationality, learning and uncertainty influence the exploration of complex landscapes representing technological evolution.

The original Ache model is used to explore different distributions of resources on the landscape and it’s effect on optimal strategies of the camps on hunting and camp movement.

This is an agent-based model of the implementation of the self-enforcing agreement in cooperative teams.

Social norms and the dominance of Low-doers

Antonio Franco | Published Wednesday, July 13, 2016 | Last modified Sunday, December 02, 2018

The code for the paper “Social norms and the dominance of Low-doers”

This is a stylized model based on Alonso’s model investigating the relationship between urban sprawl and income segregation.

We propose an agent-based model where a fixed finite population of tagged agents play iteratively the Nash demand game in a regular lattice. The model extends the bargaining model by Axtell, Epstein and Young.

This model explores a price Q-learning mechanism for perishable products that considers uncertain demand and customer preferences in a competitive multi-agent retailer market (a model-free environment).

This model studies the emergence and dynamics of generalized trust. It does so by modeling agents that engage in trust games and, based on their experience, slowly determine whether others are, in general, trustworthy.

Displaying 10 of 356 results for "Noé Guiraud" clear search

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