Displaying 10 of 173 results for 'José I Santos'
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Applications of agent-based modeling and complexity theory to real-world problems. I am particular interested in stigmergic polyagents, their relation to the path integral formalization of quantum physics, and their application to combinatorially explosive problems, but also work extensively in modeling social systems.
The big picture question driving my research is how do complex systems of interactions among individuals / agents result in emergent properties and how do those emergent properties feedback to affect individual / agent decisions. I have explored this big picture question in a number of different contexts including the evolution of cooperation, suburban sprawl, traffic patterns, financial systems, land-use and land-change in urban systems, and most recently social media. For all of these explorations, I employ the tools of complex systems, most importantly agent-based modeling.
My current research focus is on understanding the dynamics of social media, examining how concepts like information, authority, influence and trust diffuse in these new media formats. This allows us to ask questions such as who do users trust to provide them with the information that they want? Which entities have the greatest influence on social media users? How do fads and fashions arise in social media? What happens when time is critical to the diffusion process such as an in a natural disaster? I have employed agent-based modeling, machine learning, geographic information systems, and network analysis to understand and start to answer these questions.
My field of interests concerns two axes:
First, epistemology of computational modeling and simulation of complex systems. I am particularly interested in a sociological inquiry about social implication of knowledge derived from complex systems’ study.
Second, assessing the possibilities and limits of studying social complexity with complex systems tools, particularly, agent-based modeling and simulation.
My research focuses on the productivity of harvesting systems in Maine. This research generally includes on the ground observation and the conducting of time and motion studies. I recently started using agent based modelling as a tool to simulate the interaction of various machines and the change in productivity based on specific input variables.
Volker Grimm currently works at the Department of Ecological Modelling, Helmholtz-Zentrum für Umweltforschung. Volker does research in ecology and biodiversity research.
How to model it: Ecological models, in particular simulation models, often seem to be formulated ad hoc and only poorly analysed. I am therefore interested in strategies and methods for making ecological modelling more coherent and efficient. The ultimate aim is to develop preditive models that provide mechanstic understanding of ecological systems and that are transparent and structurally realistic enough to support environmental decision making.
Pattern-oriented modelling: This is a general strategy of using multiple patterns observed in real systems as multiple criteria for chosing model structure, selecting among alternative submodels, and inversely determining entire sets of unknown model parameters.
Individual-based and agent-based modelling: For many, if not most, ecological questions individual-level aspects can be decisive for explaining system-level behavior. IBM/ABMs allow to represent individual heterogeneity, local interactions, and/or adaptive behaviour
Ecological theory and concepts: I am particularly interested in exploring stability properties like resilience and persistence.
Modelling for ecological applications: Pattern-oriented modelling allows to develop structurally realistic models, which can be used to support decision making and the management of biodiversity and natural resources. Currently, I am involved in the EU project CREAM, where a suite of population models is developed for pesticide risk assessment.
Standards for model communication and formulation: In 2006, we published a general protocol for describing individual- and agent-based models, called the ODD protocol (Overview, Design concepts, details). ODD turned out to be more useful (and needed) than we expected.
I received my BSc, MSc, and PhD from the University of Nottingham. My PhD focuses on the Agent-Based Modelling and Simulation (ABMS) of Public Goods Game (PGG) in Economics. In my thesis, a development framework was developed using software-engineering methods to provide a structured approach to the development process of agent-based social simulations. Also as a case study, the framework was used to design and implement a simulation of PGG in the continuous-time setting which is rarely considered in Economics.
In 2017, I joined international, inter-disciplinary project CASCADE (Calibrated Agent Simulations for Combined Analysis of Drinking Etiologies) to further pursue my research interest in strategic modelling and simulation of human-centred complex systems. CASCADE, funded by the US National Institutes of Health (NIH), aims to develop agent-based models and systems-based models of the UK and US populations for the sequential and linked purposes of testing theories of alcohol use behaviors, predicting population alcohol use patterns, predicting population-level alcohol outcomes and evaluating the impacts of policy interventions on alcohol use patterns and harmful outcomes.
As a Program Associate in the Research Competitiveness Program, I work on a diverse portfolio of science and technology based development projects. These projects frequently involve managing peer-review processes for grant competitions and other research and development activities as well as producing their associated progress reports. Projects are often associated with the regional and national development plans of various governments and institutions both domestic and international.
My interests are focused on the development of new methodologies capable of exploring the complex relations between time, space and human behavior. Simulation, game theory and spatial analysis are some of the techniques that I use to explore different research questions, from the relation between environment and culture to the evolution of warfare.
I’m also the project manager of Pandora, an open-source ABM platform specifically designed for executing large scale simulations in High-Performance Computing environments.
Research Assistant Professor at the Virginia Modeling, Analysis and Simulation Center at Old Dominion University. I work in the Storymodelers research group at VMASC where we use computational modeling approaches to try to understand complex social issues. Our main project is currently focused on modeling the dynamics of how host communities respond to the rapid influx of forced migrants.
Displaying 10 of 173 results for 'José I Santos'