Computational Model Library

Neolithic Spread Model Version 1.0

Sean Bergin Michael Barton Salvador Pardo Gordo Joan Bernabeu Auban | Published Thu Dec 11 19:12:19 2014 | Last modified Mon Dec 31 17:39:18 2018

This model simulates different spread hypotheses proposed for the introduction of agriculture on the Iberian peninsula. We include three dispersal types: neighborhood, leapfrog, and ideal despotic distribution (IDD).

PercolationPrice

Paolo Zeppini Koen Frenken Luis Izquierdo | Published Thu Dec 21 16:03:30 2017 | Last modified Thu May 3 16:09:02 2018

This model simulate product diffusion on different social network structures.

DiDIY Factory

Ruth Meyer | Published Tue Feb 20 14:19:44 2018

The DiDIY-Factory model is a model of an abstract factory. Its purpose is to investigate the impact Digital Do-It-Yourself (DiDIY) could have on the domain of work and organisation.

DiDIY can be defined as the set of all manufacturing activities (and mindsets) that are made possible by digital technologies. The availability and ease of use of digital technologies together with easily accessible shared knowledge may allow anyone to carry out activities that were previously only performed by experts and professionals. In the context of work and organisations, the DiDIY effect shakes organisational roles by such disintermediation of experts. It allows workers to overcome the traditionally strict organisational hierarchies by having direct access to relevant information, e.g. the status of machines via real-time information systems implemented in the factory.

A simulation model of this general scenario needs to represent a more or less abstract manufacturing firm with supervisors, workers, machines and tasks to be performed. Experiments with such a model can then be run to investigate the organisational structure –- changing from a strict hierarchy to a self-organised, seemingly anarchic organisation.

Agent-based version of the simple search and barter economy conceived by Peter Diamond in 1982. The model is also known as Coconut Model.

A proof-of-concept agent-based model ‘SimDrink’, which simulates a population of 18-25 year old heavy alcohol drinkers on a night out in Melbourne to provide a means for conducting policy experiments to inform policy decisions.

Effect of communication in irrigation games

Marco Janssen Jacopo Baggio | Published Wed Jan 14 04:08:32 2015 | Last modified Wed Aug 9 01:28:22 2017

The model includes different formulations how agents make decisions in irrigation games and this is compared with empirical data. The aim is to test different theoretical models, especially explaining effect of communication.

SimPLS - The PLS Agent

Iris Lorscheid Sandra Schubring Matthias Meyer Christian Ringle | Published Mon Apr 18 09:50:36 2016 | Last modified Tue May 17 11:35:16 2016

The simulation model SimPLS shows an application of the PLS agent concept, using SEM as empirical basis for the definition of agent architectures. The simulation model implements the PLS path model TAM about the decision of using innovative products.

A model of circular migration

Anna Klabunde | Published Wed Aug 7 09:12:48 2013 | Last modified Wed Feb 17 06:09:04 2016

An empirically validated agent-based model of circular migration

Battle of Perspectives

Marco Janssen Bert Devries | Published Mon Dec 2 02:16:37 2013

How does the world population adapt its policies on energy when it is confronted with a climate change? This model combines a climate-economy model with adaptive agents.

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.