Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This adaptation of the Relative Agreement model of opinion dynamics (Deffuant et al. 2002) extends the Meadows and Cliff (2012) implementation of this model in a manner that explores the effect of the network structure among the agents.
This NetLogo model simulates trait-based biotic responses to climate change in an environmentally heterogeneous continent in an evolving clade, the species of which are each represented by local populations that disperse and interbreed; they also are subject to selection, genetic drift, and local extirpation. We simulated mammalian herbivores, whose success depends on tooth crown height, vegetation type, precipitation and grit. This model investigates the role of dispersal, selection, extirpation, and other factors contribute to resilience under three climate change scenarios.
This model describes and analyses the Travel-Tour Case study.
This project is an interactive agent-based model simulating consumption of a shared, renewable resource using a game-theoretic framework with environmental feedback. Although its original use was to simulate a ToC scenario with water as the shared resource, it can be applicable for a variety of scenarios including simulating climate disasters, environmental sensitivity to resource consumption, or influence of environmental degradation to agent behaviour. The primary goal of the model is to explore the socio-environmental feedback loops that lead to complex emergent system dynamics. It was inspired by the Weitz et. al. (2016, https://pubmed.ncbi.nlm.nih.gov/27830651/) use of environmental feedback in their paper, as well as the Demographic Prisoner’s Dilemma on a Grid model (https://mesa.readthedocs.io/stable/examples/advanced/pd_grid.html#demographic-prisoner-s-dilemma-on-a-grid). The main innovation of this model is the added environmental feedback with local resource replenishment.
Beyond its theoretical insights into coevolutionary dynamics, this ABM serves as a versatile tool with several practical applications. For urban planners and policymakers, the model can function as a ”digital sandbox” for testing the impacts of locating high-consumption industrial agents, such as data centers, in proximity to residential communities. It allows for the exploration of different urban densities, and the evaluation of policy interventions—such as taxes on defection or subsidies for cooperation—by directly modifying the agents’ resource consumptions to observe effects on resource health. Furthermore, the model provides a framework for assessing the resilience of such socio-environmental systems to external shocks.
The model is built using Mesa 1.2.1 for the model and Solara for the interactive web-based dashboard. While Mesa version 3.0 was available at the time of this project’s finalization, version 1.2.1 was used to ensure functional correctness and maintain compatibility. Initial testing with Mesa 3.0 revealed significant, non-backward-compatible API changes relative to the 1.x series, which would have required a substantial rewrite of the existing, validated codebase. Therefore, to guarantee the stability and reproducibility of the results based on the original model implementation, version 1.2.1 was retained as the foundational dependency for this research.
The purpose of this agent-based model is to explore the emergent phenomena associated with scientific publication, including quantity and quality, from different academic types based on their publication strategies.
The model explores the impact of journal metrics (e.g., the notorious impact factor) on the perception that academics have of an article’s scientific value.
Quality uncertainty and market failure: an interactive model to conduct classroom experiments
We developed an agent-based model to explore underlying mechanisms of behavioral clustering that we observed in human online shopping experiments.
A model for simulating the evolution of individual’s preferences, incliding adaptive agents “falsifying” -as public opinions- their own preferences. It was builded to describe, explore, experiment and understand how simple heuristics can modulate global opinion dynamics. So far two mechanisms are implemented: a version of Festiguer’s reduction of cognitive disonance, and a version of Goffman’s impression management. In certain social contexts -minority, social rank presure- some models agents can “fake” its public opinion while keeping internally the oposite preference, but after a number of rounds following this falsifying behaviour pattern, a coherence principle can change the real or internal preferences close to that expressed in public.
The aim of the model is to define when researcher’s assumptions of dependence or independence of cases in multiple case study research affect the results — hence, the understanding of these cases.
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