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A model to investigate the Evolution of Conditional Cooperation in a Spatial Public Goods Game. We consider two conditional cooperation strategies: one based on thresholds (Battu & Srinivasan, 2020) and another based on independent decisions for each number of cooperating neighbors. We examine the effects of productivity and conditional cooperation criteria on the trajectory of cooperation. Cooperation is evolving with no need for additional mechanisms apart from spatial structure when agents follow conditional strategies. We confirm the positive influence of productivity and cluster formation on the evolution of cooperation in spatial models. Results are robust for the two types of conditional cooperation strategies.
This is an agent-based model that allows to test alternative designs for three model components. The model was built using the LUDAS design strategy, while each alternative is in line with the strategy. Using the model, it can be shown that alternative designs, though built on the same strategy, lead to different land-use patterns over time.
We study three obstacles of the expansion of contract rice farming in the Mekong Delta (MKD) region. The failure of buyers in building trust-based relationship with small-holder farmers, unattractive offered prices from the contract farming scheme, and limited rice processing capacity have constrained contractors from participating in the large-scale paddy field program. We present an agent-based model to examine the viability of contract farming in the region from the contractor perspective.
The model focuses on financial incentives and trust, which affect the decision of relevant parties on whether to participate and honor a contract. The model is also designed in the context of the MKD’s rice supply chain with two contractors engaging in the contract rice farming scheme alongside an open market, in which both parties can renege on the agreement. We then evaluate the contractors’ performances with different combinations of scenarios related to the three obstacles.
Our results firstly show that a fully-equipped contractor who opportunistically exploits a relatively small proportion (less than 10%) of the contracted farmers in most instances can outperform spot market-based contractors in terms of average profit achieved for each crop. Secondly, a committed contractor who offers lower purchasing prices than the most typical rate can obtain better earnings per ton of rice as well as higher profit per crop. However, those contractors in both cases could not enlarge their contract farming scheme, since either farmers’ trust toward them decreases gradually or their offers are unable to compete with the benefits from a competitor or the spot market. Thirdly, the results are also in agreement with the existing literature that the contract farming scheme is not a cost-effective method for buyers with limited rice processing capacity, which is a common situation among the contractors in the MKD region.
An agent-based framework that aggregates social network-level individual interactions to run targeting and rewarding programs for a freemium social app. Git source code in https://bitbucket.org/mchserrano/socialdynamicsfreemiumapps
The purpose of this agent-based model is to explore the emergent phenomena associated with scientific publication, including quantity and quality, from different academic types based on their publication strategies.
This research article presents an agent-based simulation hereinafter called COMMONSIM. It builds on COMMONISM, i.e. a large-scale commons-based vision for a utopian society. In this society, production and distribution of means are not coordinated via markets, exchange, and money, or a central polity, but via bottom-up signalling and polycentric networks, i.e. ex-ante coordination via needs. Heterogeneous agents care for each other in life groups and produce in different groups care, environmental as well as intermediate and final means to satisfy sensual-vital needs. Productive needs decide on the magnitude of activity in groups for a common interest, e.g. the production of means in a multi-sectoral artificial economy. Agents share cultural traits identified by different behaviour: a propensity for egoism, leisure, environmentalism, and productivity. The narrative of this utopian society follows principles of critical psychology and sociology, complexity and evolution, the theory of commons, and critical political economy. The article presents the utopia and an agent-based study of it, with emphasis on culture-dependent allocation mechanisms and their social and economic implications for agents and groups.
Swidden Farming is designed to explore the dynamics of agricultural land management strategies.
The set of models test how receivers ability to accurately rank signalers under various ecological and behavioral contexts.
This project attempts to model how social media platforms recommend a user followers based on their interests, and how those individual interests change as a result of the influences from those they follow/are followed by.
We have three types of users on the platform:
Consumers (🔴), who update their interests based on who they’re following.
Creators (⬛), who update their interests based on who’s following them.
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GenoScope is a modular agent-based model designed to simulate how cells respond to environmental stressors or other treatment conditions across species. Genes, treatment conditions, and cell physiology outcomes are represented as interacting agents that influence each other’s behavior over time. Rather than imposing fixed interaction rules, GenoScope initializes with randomized regulatory logic and calibrates rule sets based on empirical data. Calibration is grounded in a common-garden experiment involving 16 mammalian species—including humans, dolphins, bats, and camels—exposed to varying levels of temperature, glucose, and oxygen. This comparative approach enables the identification of mechanisms by which animal cells achieve robustness under extreme environmental conditions.
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