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My primary research interests lie at the intersection of two fields: evolutionary computation and multi-agent systems. I am specifically interested in how evolutionary search algorithms can be used to help people understand and analyze agent-based models of complex systems (e.g., flocking birds, traffic jams, or how information diffuses across social networks). My secondary research interests broadly span the areas of artificial life, multi-agent robotics, cognitive/learning science, design of multi-agent modeling environments. I enjoy interdisciplinary research, and in pursuit of the aforementioned topics, I have been involved in application areas from archeology to zoology, from linguistics to marketing, and from urban growth patterns to materials science. I am also very interested in creative approaches to computer science and complex systems education, and have published work on the use of multi-agent simulation as a vehicle for introducing students to computer science.
It is my philosophy that theoretical research should be inspired by real-world problems, and conversely, that theoretical results should inform and enhance practice in the field. Accordingly, I view tool building as a vital practice that is complementary to theoretical and methodological research. Throughout my own work I have contributed to the research community by developing several practical software tools, including BehaviorSearch (http://www.behaviorsearch.org/)
Agent based model for coastal settlement transitions
I use Agent-Based Models to understand contemporary fertility decision making in below-replacement fertility contexts.
Interested in learning how to accurately model social power, diffusion of ideas, social exchange
Lu Ping is a dedicated researcher in interdisciplinary fields including artificial intelligence (AI), digital economy, technological innovation, and industrial economics. Currently serving as an Associate Research Fellow at the China Academy of Information and Communications Technology (CAICT), Lu Ping focuses on examining the impacts of digital technologies (e.g., AI, big data, and IoT) on economic growth, industrial ecosystems, policy formulation, and societal ethics through multidimensional data modeling and empirical research.
Representative Academic Contributions:
1. AI Development and Societal Implications
A Brief History of Artificial Intelligence Development in China (2017): Explored the technological evolution and policy-driven pathways of China’s AI industry.
Ethical Dilemmas Faced by AI Algorithms (2018): Analyzed ethical challenges such as algorithmic bias and data privacy, proposing governance frameworks.
A Brief History of the Evolution of Smart Hardware in China (2018): Systematically reviewed the technological iterations and market dynamics of China’s smart hardware sector.
2.Technological Innovation and Industrial Economics
An Empirical Analysis of Technological Innovation Driving Growth in Internet Companies: Evidence from A-Share Listed Internet Firms in Shanghai and Shenzhen (2019).
Research on Competitiveness Measurement of Frontier Emerging Industries Based on Data Envelopment Analysis (DEA) Models (2019).
3.Digital Economy and Market Behavior
Correlation Analysis of Crowdfunding Behavior and Funding Performance for Internet Products: A Bayesian Approach Based on JD.com Crowdfunding Data (2018): Uncovered nonlinear relationships between user participation and project success rates using crowdfunding platform data.
Analyzing the Effects of Developer and User Behavior on Mobile App Downloads (2019): Built predictive models for app market performance based on user behavior data.
4.Policy Simulation
General Equilibrium Analysis of Beijing’s Water Supply and Consumption Policies: A Computable General Equilibrium (CGE) Model-Based Approach (2015).
Impact Analysis of EU Food Safety Standards on China’s Food Industry: A Dynamic Global Trade Analysis Project (GTAP) Model-Based Study (2015).
Academic Contributions:
Pioneered interdisciplinary paradigms in industrial economics research by integrating perspectives from econometrics, data science, and sociology. Published high-impact research in AI ethics, digital economy policies, and resource-environmental economics, providing decision-making references for academia and policymakers.
My research focuses on the interdisciplinary nexus of artificial intelligence (AI), digital economy, technological innovation, and industrial economics, with an emphasis on understanding how digital technologies reshape economic structures, policy frameworks, and societal norms. Key areas of interest include:
After being the economic development officer for the Little/Salmon Carmacks First Nation, Tim used all his spare time trying to determine a practical understanding of the events he witnessed. This led him to complexity, specifically human emergent behaviour and the evolutionary prerequisites present in human society. These prerequisites predicted many of the apparently immutable ‘modern problems’ in society. First, he tried disseminating the knowledge in popular book form, but that failed – three times. He decided to obtain PhD to make his ‘voice’ louder. He chose sociology, poorly as it turns out as he was told his research had ‘no academic value whatsoever’. After being forced out of University, he taught himself agent-based modelling to demonstrate his ideas and published his first peer-reviewed paper without affiliation while working as a warehouse labourer. Subsequently, he managed to interest Steve Keen in his ideas and his second attempt at a PhD succeeded. His most recent work involves understanding the basic forces generated by trade in a complex system. He is most interested in how the empirically present evolutionary prerequisites impact market patterns.
Economics, society, complexity, systems, ecosystem, thermodynamics, agent-based modelling, emergent behaviour, evolution.
Angelos Chliaoutakis received his PhD in Electronic & Computer Engineering in 2020 at Technical University of Crete (TUC), Greece. During 2005-2020 he was a research assistant at the Intelligent Systems Laboratory of TUC, participating in several research projects associated with NLP, semantic similarity and ontology based information systems. Since 2010 he is also a research assistant at the Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies of Foundation for Research and Technology (IMS-FORTH), were he is involved in various research projects related to the full-stack development of Geographical Information Systems (GIS), web-based GIS applications and Geoinformatics in the cultural and archaeological domain. This ultimately transformed his interest and research direction towards computational archaeology, in particular, agent-based modeling and simulation, while intertwining ideas and approaches from Artificial Intelligence, Multi-agent Systems and GIS.
Research activities range between Computer Science, Information Systems and Natural Language Processing (NLP), Agent-based modeling/simulation (ABM), Artificial Intelligence (AI) and Multi-Agent Systems (MAS) and Geographical Information Science (GIScience).
Eric is a Research Fellow in the Complexity programme at the MRC/CSO Social and Public Health Unit at the University of Glasgow, working on agent-based simulation approaches to complex public health issues. Prior to this he was a Research Lecturer/Senior Lecturer in Artificial Intelligence and Interactive Systems in the School of Computing at Teesside University. Before working at Teesside, he worked on the CLC Project at the University of Southampton, a multidisciplinary project which focuses on the application of complexity science approaches to the social science domain.
Eric received a BA with Honours in Psychology from Pennsylvania State University, and a PhD from the School of Computing at the University of Leeds. After his PhD, he worked as a JSPS Postdoctoral Research Fellow at the University of Tokyo, conducting research in computer simulation and robotics.
Shibari is a form of interaction between people and besides an exotic spectacle, it is a series of strange but pleasant kinesthetic sensations. Intimate is not equally depraved, but means that during the shibari ropes process, the participants in the session show emotions that are not customary to experience in public: tears, laughter and groans of pleasure.
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