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My research focuses pn the intersection between game theory, social networks, and multi-agent simulations. The objectives of this scientific endeavor are to inform policy makers, generate new technological applications, and bring new insight into human and non-human social behavior. My research focus is on the transformation of cultural conventions, such as signaling and lexical forms, and on many cell models models of stem cell derived clonal colony.
Because the models I analyze are formally defined using game theory and network theory, I am able to approach them with different methods that range from stochastic process analysis to multi-agent simulations.
Utilizing physics, especially thermodynamics, to model human history.
My research aims to explore the potential of network science for the archaeological discipline. In my review work I confront the use of network-based methods in the archaeological discipline with their use in other disciplines, especially sociology and physics. In my archaeological work I aim to develop and apply network science techniques that show particular potential for archaeology. This is done through a number of archaeological case-studies: archaeological citation networks, visibility networks in Iron Age and Roman southern Spain, and tableware distribution in the Roman Eastern Mediterranean.
Use of ABM in areas related to Systems Engineering and Automatic Control.
PhD in Physics
One year postdoctoral position at the Institute of Physics at the University of Puebla, Mexico
Two year postdoctoral position at the Institute of Physics, University of Mexico, Mexico.
Working since 2007 as a professor and researcher at the University of Mexico City, Mexico.
Complex systems
Displaying 6 of 26 results physics clear search