Computational Model Library

The DINO model (Dynamics of Internalization and Dissemimnation of Norms) simulates a conceptual model on the dynamics of norm internalization in the decision-making framework of a 3-person prisoner’s dilemma game.

Consumer diets and values ABM

Natalie Davis | Published Thu Dec 22 22:32:37 2022

An agent-based model of individual consumers making choices between five possible diets: omnivore, flexitarian, pescatarian, vegetarian, or vegan. Each consumer makes decisions based on personal constraints and values, and their perceptions of how well each diet matches with those values. Consumers can also be influenced by each other’s perceptions via interaction across three social networks: household members, friends, and acquaintances.

Identity and meat eating behaviour

Jiaqi Ge | Published Thu Sep 29 16:51:47 2022

Using data from the British Social Attitude Survey, we develop an agent-based model to study the effect of social influence on the spread of meat-eating behaviour in the British population.

Will you infect me with your opinion?

Jarosław Miszczak Krzysztof Domino | Published Tue Mar 15 17:09:27 2022 | Last modified Mon Aug 29 09:44:18 2022

This model incorporates three mechanisms shaping the dynamics of opinion formation, which mimics the dynamics of the virus spreading in the population. There are three methods of getting infected (or convinced) - direct contact, indirect contact, and contact with ``contaminated’‘ elements.


This model consists of three agents, and each agent type operates per business theories as below.
a. New technologies(Tech): It evolves per sustaining or disruptive technology trajectory with the constraint of project management triangle (Scope, Time, Quality, and Cost).
b. Entrepreneurs(Entre): It builds up the solution by combining Tech components per its own strategy (Exploration, Exploitation, or Ambidex).
c. Consumer(Consumer): It selects the solution per its own preference due to Diffusion of innovation theory (Innovators, Early Adopters, Early Majority, Late Majority, Laggards)

Peer reviewed INOvCWD

Aniruddha Belsare | Published Wed Jun 1 13:19:48 2022

INOvCWD is a spatially-explicit, agent-based model designed to simulate the spread of chronic wasting disease (CWD) in Indiana’s white-tailed deer populations.

Peer reviewed INOvPOP

Aniruddha Belsare | Published Wed Jun 1 13:18:26 2022

INOvPOP is designed to simulate population dynamics (abundance, sex-age composition and distribution in the landscape) of white-tailed deer (Odocoileus virginianus) for selected Indiana counties.

This model simulates the propagation of photons in a water tank. A source of light emits an impulse of photons with equal energy represented by yellow dots. These photons are then scattered by water particles before possibly reaching the photo-detector represented by a gray line. Different types of water are considered. For each one of them we calculate the total received energy.

The water tank is represented by a blue rectangle with fixed dimensions. It’s exposed to the air interface and has totally absorbent barriers. Four types of water are supported. Each one is characterized by its absorption and scattering coefficients.
At the source, the photons are generated uniformly with a random direction within the beamwidth. Each photon travels a random distance drawn from a distribution depending on the water characteristics before encountering a water particle.
Based on the updated position of the photon, three situations may occur:
-The photon hits the barrier of the tank on its trajectory. In this case it’s considered as lost since the barriers are assumed totally absorbent.

Competitive Arousal Agent Based Model

Zoé Chollet | Published Fri May 13 14:10:35 2022

What is it?

This model demonstrates a very simple bidding market where buyers try to acquire a desired item at the best price in a competitive environment

This model aims to examine how different levels of communication noise and superiority bias affect team performance when solving problems collectively. We used a networked agent-based model of collective problem solving in which agents explore the NK landscape for a better solution and communicate with each other regarding their current solutions. We compared the team performance in solving problems collectively at different levels of self-superiority bias when facing simple and complex problems. Additionally, we addressed the effect of different levels of communication noise on the team’s outcome

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